BlitzSteam update 06.02.2016

This commit is contained in:
Michael Dirks
2016-02-06 00:17:29 +01:00
parent d6ef2b46f0
commit 0ebbd7e9a0
38 changed files with 1871 additions and 787 deletions
+12 -7
View File
@@ -14,35 +14,40 @@
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "dllmain.h"
#include "BlitzSteam.h"
DLL_EXPORT uint32_t DLL_CALL BS_Controller_Init(ISteamController* lpSteamController) {
DLL_FUNCTION(ISteamController*) BS_Controller() {
return SteamController();
}
#pragma comment(linker, "/EXPORT:BS_Controller=_BS_Controller@0")
DLL_FUNCTION(uint32_t) BS_Controller_Init(ISteamController* lpSteamController) {
return lpSteamController->Init();
}
#pragma comment(linker, "/EXPORT:BS_Controller_Init=_BS_Controller_Init@4")
DLL_EXPORT uint32_t DLL_CALL BS_Controller_Shutdown(ISteamController* lpSteamController) {
DLL_FUNCTION(uint32_t) BS_Controller_Shutdown(ISteamController* lpSteamController) {
return lpSteamController->Shutdown();
}
#pragma comment(linker, "/EXPORT:BS_Controller_Shutdown=_BS_Controller_Shutdown@4")
DLL_EXPORT void DLL_CALL BS_Controller_RunFrame(ISteamController* lpSteamController) {
DLL_FUNCTION(void) BS_Controller_RunFrame(ISteamController* lpSteamController) {
lpSteamController->RunFrame();
}
#pragma comment(linker, "/EXPORT:BS_Controller_RunFrame=_BS_Controller_RunFrame@4")
#if 0
DLL_EXPORT uint32_t DLL_CALL BS_Controller_GetControllerState( ISteamController* lpSteamController, uint32_t unControllerIndex, SteamControllerState_t *pState ) {
DLL_FUNCTION(uint32_t) BS_Controller_GetControllerState( ISteamController* lpSteamController, uint32_t unControllerIndex, SteamControllerState_t *pState ) {
return lpSteamController->GetControllerState( unControllerIndex, pState );
}
#pragma comment(linker, "/EXPORT:BS_Controller_GetControllerState=_BS_Controller_GetControllerState@12")
DLL_EXPORT void DLL_CALL BS_Controller_TriggerHapticPulse( ISteamController* lpSteamController, uint32_t unControllerIndex, ESteamControllerPad eTargetPad, uint32_t usDurationMicroSec ) {
DLL_FUNCTION(void) BS_Controller_TriggerHapticPulse( ISteamController* lpSteamController, uint32_t unControllerIndex, ESteamControllerPad eTargetPad, uint32_t usDurationMicroSec ) {
lpSteamController->TriggerHapticPulse( unControllerIndex, eTargetPad, usDurationMicroSec );
}
#pragma comment(linker, "/EXPORT:BS_Controller_TriggerHapticPulse=_BS_Controller_TriggerHapticPulse@16")
DLL_EXPORT void DLL_CALL BS_Controller_SetOverrideMode( ISteamController* lpSteamController, const char *pchMode ) {
DLL_FUNCTION(void) BS_Controller_SetOverrideMode( ISteamController* lpSteamController, const char *pchMode ) {
lpSteamController->SetOverrideMode( pchMode );
}
#pragma comment(linker, "/EXPORT:BS_Controller_SetOverrideMode=_BS_Controller_SetOverrideMode@8")