BlitzSteam update 06.02.2016

This commit is contained in:
Michael Dirks
2016-02-06 00:17:29 +01:00
parent d6ef2b46f0
commit 0ebbd7e9a0
38 changed files with 1871 additions and 787 deletions
+23 -23
View File
@@ -13,6 +13,7 @@
<PropertyGroup Label="Globals">
<ProjectGuid>{805CB1EB-82F0-405E-AC0B-03FBE82CC77D}</ProjectGuid>
<RootNamespace>BlitzSteam</RootNamespace>
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
@@ -40,14 +41,14 @@
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(SolutionDir)\#Build\$(ProjectName)\$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)\#Intermediate\$(ProjectName)\$(Configuration)\</IntDir>
<OutDir>$(SolutionDir)#Build\$(ProjectName)\$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)#Intermediate\$(ProjectName)\$(Configuration)\</IntDir>
<TargetExt>.dll</TargetExt>
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(SolutionDir)\#Build\$(ProjectName)\$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)\#Intermediate\$(ProjectName)\$(Configuration)\</IntDir>
<OutDir>$(SolutionDir)#Build\$(ProjectName)\$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)#Intermediate\$(ProjectName)\$(Configuration)\</IntDir>
<TargetExt>.dll</TargetExt>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
@@ -55,23 +56,21 @@
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>
</SDLCheck>
<FavorSizeOrSpeed>Neither</FavorSizeOrSpeed>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<WholeProgramOptimization>false</WholeProgramOptimization>
<AdditionalIncludeDirectories>$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<BufferSecurityCheck>false</BufferSecurityCheck>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<StructMemberAlignment>4Bytes</StructMemberAlignment>
<EnableParallelCodeGeneration>true</EnableParallelCodeGeneration>
<CompileAsManaged>false</CompileAsManaged>
<CompileAsWinRT>false</CompileAsWinRT>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<FunctionLevelLinking>false</FunctionLevelLinking>
<CreateHotpatchableImage>false</CreateHotpatchableImage>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<FunctionLevelLinking>true</FunctionLevelLinking>
<CreateHotpatchableImage>true</CreateHotpatchableImage>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<OpenMPSupport>false</OpenMPSupport>
<ForcedIncludeFiles>
</ForcedIncludeFiles>
@@ -80,13 +79,13 @@
<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
<IntrinsicFunctions>false</IntrinsicFunctions>
<StringPooling>true</StringPooling>
<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
<FloatingPointExceptions>false</FloatingPointExceptions>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointExceptions>true</FloatingPointExceptions>
<UseUnicodeForAssemblerListing>true</UseUnicodeForAssemblerListing>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<GenerateDebugInformation>Debug</GenerateDebugInformation>
<Version>1.0</Version>
<AdditionalLibraryDirectories>$(ProjectDir)\SteamworksSDK\redistributable_bin</AdditionalLibraryDirectories>
<AdditionalDependencies>steam_api.lib;%(AdditionalDependencies)</AdditionalDependencies>
@@ -108,10 +107,8 @@
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Full</Optimization>
<FunctionLevelLinking>false</FunctionLevelLinking>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>
</SDLCheck>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<AdditionalIncludeDirectories>$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
@@ -129,12 +126,13 @@
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<MinimalRebuild>false</MinimalRebuild>
<CallingConvention>Cdecl</CallingConvention>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
<StringPooling>true</StringPooling>
<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
<FloatingPointExceptions>false</FloatingPointExceptions>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointExceptions>true</FloatingPointExceptions>
<UseUnicodeForAssemblerListing>true</UseUnicodeForAssemblerListing>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>None</DebugInformationFormat>
</ClCompile>
<Link>
<GenerateDebugInformation>false</GenerateDebugInformation>
@@ -155,9 +153,10 @@
</ProjectReference>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="dllmain.cpp" />
<ClCompile Include="BlitzSteam.cpp" />
<ClCompile Include="Helpers\CSteamID.cpp" />
<ClCompile Include="Helpers\Callbacks.cpp" />
<ClCompile Include="Helpers\Helper.cpp" />
<ClCompile Include="Wrapper\Steam.cpp" />
<ClCompile Include="Wrapper\SteamAppList.cpp" />
<ClCompile Include="Wrapper\SteamApps.cpp" />
@@ -184,18 +183,19 @@
<ClCompile Include="Wrapper\SteamVideo.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="dllmain.h" />
<ClInclude Include="BlitzSteam.h" />
<ClInclude Include="Helpers\BlitzPointer.h" />
<ClInclude Include="Helpers\Callbacks.h" />
<ClInclude Include="Helpers\CSteamID.h" />
<ClInclude Include="Helpers\Helper.h" />
</ItemGroup>
<ItemGroup>
<None Include="LICENSE">
<Link>LICENSE</Link>
<Link>BlitzSteam.LICENSE</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="LICENSE.lesser">
<Link>LICENSE.lesser</Link>
<Link>BlitzSteam.LICENSE.lesser</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="Blitz\BlitzSteam.bb">