BlitzSteam update 06.02.2016
This commit is contained in:
+23
-23
@@ -13,6 +13,7 @@
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<PropertyGroup Label="Globals">
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<ProjectGuid>{805CB1EB-82F0-405E-AC0B-03FBE82CC77D}</ProjectGuid>
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<RootNamespace>BlitzSteam</RootNamespace>
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<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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@@ -40,14 +41,14 @@
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<OutDir>$(SolutionDir)\#Build\$(ProjectName)\$(Configuration)\</OutDir>
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<IntDir>$(SolutionDir)\#Intermediate\$(ProjectName)\$(Configuration)\</IntDir>
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<OutDir>$(SolutionDir)#Build\$(ProjectName)\$(Configuration)\</OutDir>
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<IntDir>$(SolutionDir)#Intermediate\$(ProjectName)\$(Configuration)\</IntDir>
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<TargetExt>.dll</TargetExt>
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<OutDir>$(SolutionDir)\#Build\$(ProjectName)\$(Configuration)\</OutDir>
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<IntDir>$(SolutionDir)\#Intermediate\$(ProjectName)\$(Configuration)\</IntDir>
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<OutDir>$(SolutionDir)#Build\$(ProjectName)\$(Configuration)\</OutDir>
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<IntDir>$(SolutionDir)#Intermediate\$(ProjectName)\$(Configuration)\</IntDir>
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<TargetExt>.dll</TargetExt>
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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@@ -55,23 +56,21 @@
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<SDLCheck>
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</SDLCheck>
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<FavorSizeOrSpeed>Neither</FavorSizeOrSpeed>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<WholeProgramOptimization>false</WholeProgramOptimization>
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<AdditionalIncludeDirectories>$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<BasicRuntimeChecks>Default</BasicRuntimeChecks>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<StructMemberAlignment>4Bytes</StructMemberAlignment>
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<EnableParallelCodeGeneration>true</EnableParallelCodeGeneration>
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<CompileAsManaged>false</CompileAsManaged>
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<CompileAsWinRT>false</CompileAsWinRT>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<FunctionLevelLinking>false</FunctionLevelLinking>
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<CreateHotpatchableImage>false</CreateHotpatchableImage>
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<CreateHotpatchableImage>true</CreateHotpatchableImage>
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<RuntimeTypeInfo>true</RuntimeTypeInfo>
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<OpenMPSupport>false</OpenMPSupport>
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<ForcedIncludeFiles>
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</ForcedIncludeFiles>
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@@ -80,13 +79,13 @@
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<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
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<IntrinsicFunctions>false</IntrinsicFunctions>
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<StringPooling>true</StringPooling>
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<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
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<FloatingPointExceptions>false</FloatingPointExceptions>
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<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
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<FloatingPointExceptions>true</FloatingPointExceptions>
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<UseUnicodeForAssemblerListing>true</UseUnicodeForAssemblerListing>
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<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<GenerateDebugInformation>Debug</GenerateDebugInformation>
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<Version>1.0</Version>
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<AdditionalLibraryDirectories>$(ProjectDir)\SteamworksSDK\redistributable_bin</AdditionalLibraryDirectories>
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<AdditionalDependencies>steam_api.lib;%(AdditionalDependencies)</AdditionalDependencies>
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@@ -108,10 +107,8 @@
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Full</Optimization>
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<FunctionLevelLinking>false</FunctionLevelLinking>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>
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</SDLCheck>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<AdditionalIncludeDirectories>$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@@ -129,12 +126,13 @@
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<BasicRuntimeChecks>Default</BasicRuntimeChecks>
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<MinimalRebuild>false</MinimalRebuild>
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<CallingConvention>Cdecl</CallingConvention>
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<InlineFunctionExpansion>Default</InlineFunctionExpansion>
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<StringPooling>true</StringPooling>
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<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
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<FloatingPointExceptions>false</FloatingPointExceptions>
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<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
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<FloatingPointExceptions>true</FloatingPointExceptions>
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<UseUnicodeForAssemblerListing>true</UseUnicodeForAssemblerListing>
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<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<DebugInformationFormat>None</DebugInformationFormat>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>false</GenerateDebugInformation>
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@@ -155,9 +153,10 @@
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</ProjectReference>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="dllmain.cpp" />
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<ClCompile Include="BlitzSteam.cpp" />
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<ClCompile Include="Helpers\CSteamID.cpp" />
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<ClCompile Include="Helpers\Callbacks.cpp" />
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<ClCompile Include="Helpers\Helper.cpp" />
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<ClCompile Include="Wrapper\Steam.cpp" />
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<ClCompile Include="Wrapper\SteamAppList.cpp" />
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<ClCompile Include="Wrapper\SteamApps.cpp" />
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@@ -184,18 +183,19 @@
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<ClCompile Include="Wrapper\SteamVideo.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="dllmain.h" />
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<ClInclude Include="BlitzSteam.h" />
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<ClInclude Include="Helpers\BlitzPointer.h" />
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<ClInclude Include="Helpers\Callbacks.h" />
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<ClInclude Include="Helpers\CSteamID.h" />
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<ClInclude Include="Helpers\Helper.h" />
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</ItemGroup>
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<ItemGroup>
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<None Include="LICENSE">
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<Link>LICENSE</Link>
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<Link>BlitzSteam.LICENSE</Link>
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Include="LICENSE.lesser">
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<Link>LICENSE.lesser</Link>
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<Link>BlitzSteam.LICENSE.lesser</Link>
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Include="Blitz\BlitzSteam.bb">
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