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BlitzSteam/BlitzSteamInternal.h
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// BlitzSteam - Steam wrapper for Blitz
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
// Macros
//#define DLL_FUNCTION(type) extern "C" type __stdcall
#define DLL(type) extern "C" __declspec(dllexport) type __stdcall
// C/C++ Includes
#include <math.h>
#include <stddef.h>
#include <float.h>
#include <inttypes.h>
// Steam
#include "SteamworksSDK/public/steam/steam_api.h"
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#include "SteamworksSDK/public/steam/steam_gameserver.h"