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BlitzSteam/BlitzSteam.h
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// BlitzSteam - Steam wrapper for Blitz
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// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#pragma once
// Macros
#define DLL_FUNCTION(type) extern "C" type __stdcall
//#define DLL_FUNCTION(type) extern "C" __declspec(dllexport) type __stdcall
// Standard Library
#include <time.h>
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#include <exception>
#include <stdexcept>
#include <memory>
// Platform specific: Windows
#include <windows.h>
// Steam
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#include "SteamworksSDK/public/steam/steam_api.h"
#include "SteamworksSDK/public/steam/steam_gameserver.h"
// Steam Helper Classes and Functions
#include "Helpers/BlitzPointer.h"
#include "Helpers/Callbacks.h"
#include "Helpers/CSteamID.h"
#include "Helpers/Helper.h"