880e754254
- Blitz functions are callable using __stdcall, use it instead of using tailored asm. - DLLs that rely on this DLL no longer have to load the DLL to call Blitz functions, just include BlitzPointer.h and use the typedefs BP_BlitzFunction#_t. - Removed Hybrid support until Hybrid is open-source.
204 lines
9.9 KiB
XML
204 lines
9.9 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<ItemGroup Label="ProjectConfigurations">
|
|
<ProjectConfiguration Include="Debug|Win32">
|
|
<Configuration>Debug</Configuration>
|
|
<Platform>Win32</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Release|Win32">
|
|
<Configuration>Release</Configuration>
|
|
<Platform>Win32</Platform>
|
|
</ProjectConfiguration>
|
|
</ItemGroup>
|
|
<PropertyGroup Label="Globals">
|
|
<ProjectGuid>{AC8F52F4-9FE6-4CEF-B549-8180757020C8}</ProjectGuid>
|
|
<RootNamespace>BlitzPointer</RootNamespace>
|
|
</PropertyGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
|
<UseDebugLibraries>true</UseDebugLibraries>
|
|
<PlatformToolset>v120</PlatformToolset>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
|
<UseDebugLibraries>false</UseDebugLibraries>
|
|
<PlatformToolset>v120</PlatformToolset>
|
|
<WholeProgramOptimization>false</WholeProgramOptimization>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
</PropertyGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
|
<ImportGroup Label="ExtensionSettings">
|
|
</ImportGroup>
|
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<PropertyGroup Label="UserMacros" />
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
<OutDir>$(SolutionDir)\#Build\$(ProjectName)\$(Configuration)\</OutDir>
|
|
<IntDir>$(SolutionDir)\#Intermediate\$(ProjectName)\$(Configuration)\</IntDir>
|
|
<TargetExt>.dll</TargetExt>
|
|
<LinkIncremental>true</LinkIncremental>
|
|
<IncludePath>$(ProjectDir);$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
<OutDir>$(SolutionDir)\#Build\$(ProjectName)\$(Configuration)\</OutDir>
|
|
<IntDir>$(SolutionDir)\#Intermediate\$(ProjectName)\$(Configuration)\</IntDir>
|
|
<TargetExt>.dll</TargetExt>
|
|
<LinkIncremental>true</LinkIncremental>
|
|
<IncludePath>$(ProjectDir);$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
|
|
</PropertyGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
<ClCompile>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<Optimization>Disabled</Optimization>
|
|
<SDLCheck>
|
|
</SDLCheck>
|
|
<AdditionalIncludeDirectories>$(SolutionDir);$(ProjectDir)</AdditionalIncludeDirectories>
|
|
<MultiProcessorCompilation>false</MultiProcessorCompilation>
|
|
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
|
<FunctionLevelLinking>false</FunctionLevelLinking>
|
|
<CompileAsManaged>false</CompileAsManaged>
|
|
<CompileAsWinRT>false</CompileAsWinRT>
|
|
<StructMemberAlignment>4Bytes</StructMemberAlignment>
|
|
<EnableParallelCodeGeneration>true</EnableParallelCodeGeneration>
|
|
<CreateHotpatchableImage>false</CreateHotpatchableImage>
|
|
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
|
<OpenMPSupport>false</OpenMPSupport>
|
|
<ForcedIncludeFiles>
|
|
</ForcedIncludeFiles>
|
|
<MinimalRebuild>false</MinimalRebuild>
|
|
<PreprocessKeepComments>false</PreprocessKeepComments>
|
|
<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
|
|
<OmitFramePointers>false</OmitFramePointers>
|
|
<CallingConvention>Cdecl</CallingConvention>
|
|
</ClCompile>
|
|
<Link>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<Version>1.0</Version>
|
|
<LinkStatus>
|
|
</LinkStatus>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
<ClCompile>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<Optimization>Full</Optimization>
|
|
<FunctionLevelLinking>false</FunctionLevelLinking>
|
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|
<SDLCheck>
|
|
</SDLCheck>
|
|
<AdditionalIncludeDirectories>$(SolutionDir);$(ProjectDir)</AdditionalIncludeDirectories>
|
|
<MultiProcessorCompilation>false</MultiProcessorCompilation>
|
|
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
|
<CompileAsManaged>false</CompileAsManaged>
|
|
<CompileAsWinRT>false</CompileAsWinRT>
|
|
<StructMemberAlignment>4Bytes</StructMemberAlignment>
|
|
<EnableParallelCodeGeneration>true</EnableParallelCodeGeneration>
|
|
<CreateHotpatchableImage>false</CreateHotpatchableImage>
|
|
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
|
<OpenMPSupport>false</OpenMPSupport>
|
|
<ForcedIncludeFiles>
|
|
</ForcedIncludeFiles>
|
|
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
|
<MinimalRebuild>false</MinimalRebuild>
|
|
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
|
<OmitFramePointers>false</OmitFramePointers>
|
|
<CallingConvention>Cdecl</CallingConvention>
|
|
</ClCompile>
|
|
<Link>
|
|
<GenerateDebugInformation>false</GenerateDebugInformation>
|
|
<EnableCOMDATFolding>
|
|
</EnableCOMDATFolding>
|
|
<OptimizeReferences>
|
|
</OptimizeReferences>
|
|
<Version>1.0</Version>
|
|
<LinkStatus>
|
|
</LinkStatus>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<ItemGroup>
|
|
<ClCompile Include="BlitzPointer.cpp" />
|
|
<ClCompile Include="dllmain.cpp" />
|
|
<ClCompile Include="MemoryHelpers.cpp" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClInclude Include="BlitzPointer.h" />
|
|
<ClInclude Include="dllmain.h" />
|
|
<ClInclude Include="Include\BlitzPointer.h">
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
|
</ClInclude>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="LICENSE">
|
|
<Link>LICENSE</Link>
|
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
|
</None>
|
|
<None Include="LICENSE.lesser">
|
|
<Link>LICENSE.lesser</Link>
|
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
|
</None>
|
|
<None Include="Blitz\BlitzPointer.decls">
|
|
<Link>BlitzPointer.decls</Link>
|
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
|
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
|
|
</None>
|
|
<None Include="Blitz\BlitzPointer.ipf">
|
|
<Link>Examples\BlitzPointer.ipf</Link>
|
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
|
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
|
|
</None>
|
|
<None Include="Blitz\Example_Shared.bb">
|
|
<Link>Examples\Example_Shared.bb</Link>
|
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
|
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
|
|
</None>
|
|
<None Include="Blitz\Example01.bb">
|
|
<Link>Examples\Example01.bb</Link>
|
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
|
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
|
|
</None>
|
|
<None Include="Blitz\Example02.bb">
|
|
<Link>Examples\Example02.bb</Link>
|
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
|
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
|
|
</None>
|
|
<None Include="Blitz\Example03.bb">
|
|
<Link>Examples\Example03.bb</Link>
|
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
|
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
|
|
</None>
|
|
<None Include="Blitz\Example04.bb">
|
|
<Link>Examples\Example04.bb</Link>
|
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
|
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
|
|
</None>
|
|
<None Include="Blitz\Example05.bb">
|
|
<Link>Examples\Example05.bb</Link>
|
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
|
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
|
|
</None>
|
|
<None Include="Blitz\Example06.bb">
|
|
<Link>Examples\Example06.bb</Link>
|
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
|
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
|
|
</None>
|
|
<None Include="Blitz\Example07.bb">
|
|
<Link>Examples\Example07.bb</Link>
|
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
|
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
|
|
</None>
|
|
</ItemGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
|
<ImportGroup Label="ExtensionTargets">
|
|
</ImportGroup>
|
|
</Project> |