// Original Code by Noodoby // Modified Code by Xaymar #include "BlitzPointer.h" DLL_EXPORT intptr_t BlitzPointer_GetReturnAddress() { intptr_t StackPointer, ReturnAddress; __asm { //ASM. Do touch if suicidal. mov StackPointer, esp; // Store current Stack Pointer mov esp, ebp; // On X86, EBP[0] is our own function and EBP[1] is the return address. add esp, 4; // Which means that we can just take it from there into our own variable. pop ReturnAddress; // Just like this. mov esp, [StackPointer]; // And then reset the Stack Pointer. } return ReturnAddress; } #pragma comment(linker, "/EXPORT:BlitzPointer_GetReturnAddress=_BlitzPointer_GetReturnAddress@0") DLL_EXPORT intptr_t BlitzPointer_GetFunctionPointer() { intptr_t StackPointer, ReturnAddress; __asm { //ASM. Do touch if suicidal. mov StackPointer, esp; // Store current Stack Pointer mov esp, ebp; // On X86, EBP[0] is our own function and EBP[1] is the return address. add esp, 4; // Which means that we can just take it from there into our own variable. pop ReturnAddress; // Just like this. mov esp, [StackPointer]; // And then reset the Stack Pointer. } // Let's look backwards in memory for the function signature (0x53 0x56 0x57 0x55 0x89 0xE5) for at most one megabyte. uint8_t* startPtr = (uint8_t*)ReturnAddress; uint8_t* endPtr = (uint8_t*)(ReturnAddress - 1048576); for (uint8_t* curPtr = startPtr; curPtr != endPtr; curPtr--) { if (*(curPtr) == 0x53) // push ebx if (*(curPtr + 1) == 0x56) // push esi if (*(curPtr + 2) == 0x57) // push edi if (*(curPtr + 3) == 0x55) // push ebp if (*(curPtr + 4) == 0x89 && *(curPtr + 5) == 0xE5) // mov ebp,esp return (intptr_t)curPtr; } return 0; } #pragma comment(linker, "/EXPORT:BlitzPointer_GetFunctionPointer=_BlitzPointer_GetFunctionPointer@0")