; ---------------------------------------------------------------------------- ; ; Example 2 - Calling Functions (Beginner) ; ---------------------------------------------------------------------------- ; ; License: Creative Commons Attribution 2.0 ; Author: Michael Fabian Dirks ; Prerequisite: Example 1 ; Since we now know how to retrieve a function pointer, how about we call it? Include "Example_Shared.bb" ExampleInit() Global fpOurFunction = 0 Function OurFunction() If fpOurFunction = 0 Then fpOurFunction = BlitzPointer_GetFunctionPointer() Return EndIf Text 0, 0, "Function Pointer" Text 0,15, " 0x" + Replace(RSet(Hex(fpOurFunction),8)," ","0") End Function OurFunction() While Not KeyHit(1) ExampleUpdate() ; BlitzPointer offers many ways of calling our function pointer. Each one ; describes different return types, parameter count and parameter types. ; Let's use the one that doesn't return a value for now. BlitzPointer_CallFunctionV fpOurFunction ; Now if we run the program, instead of a fixed native call, we're calling a ; function pointer instead. Pretty useful in my opinion, especially for UI, ; networking, fake classes, etc. ; We'll talk about the other ways of calling a function in Example 3. ExampleLoop() Wend End ;~IDEal Editor Parameters: ;~C#Blitz3D