1.3 Update:
- Blitz functions are callable using __stdcall, use it instead of using tailored asm. - DLLs that rely on this DLL no longer have to load the DLL to call Blitz functions, just include BlitzPointer.h and use the typedefs BP_BlitzFunction#_t. - Removed Hybrid support until Hybrid is open-source.
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@@ -18,18 +18,21 @@
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#include "dllmain.h"
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#include <string>
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DLL_EXPORT intptr_t BlitzPointer_GetReturnAddress();
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DLL_EXPORT intptr_t BlitzPointer_GetFunctionPointer();
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// Types of Blitz Functions.
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typedef int32_t(__stdcall *BP_BlitzFunction0_t)();
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typedef int32_t(__stdcall *BP_BlitzFunction1_t)(int32_t);
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typedef int32_t(__stdcall *BP_BlitzFunction2_t)(int32_t, int32_t);
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typedef int32_t(__stdcall *BP_BlitzFunction3_t)(int32_t, int32_t, int32_t);
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typedef int32_t(__stdcall *BP_BlitzFunction4_t)(int32_t, int32_t, int32_t, int32_t);
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// Defines for easier function generation.
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#define CALLFUNCTION_DECL_BEGIN(NAME) DLL_EXPORT int32_t BlitzPointer_CallFunction##NAME(intptr_t lpFunctionPointer
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#define CALLFUNCTION_DECL_PARAMETER(TYPE, NAME) , TYPE NAME
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#define CALLFUNCTION_DECL_END() )
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#define CALLFUNCTION_IMPL_BEGIN() {
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#define CALLFUNCTION_IMPL_SAFEGUARD() if (!lpFunctionPointer) return NULL;
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#define CALLFUNCTION_IMPL_PREPARE(COUNT) __asm SUB ESP, COUNT * 4
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#define CALLFUNCTION_IMPL_PARAMETER(INDEX, NAME) __asm MOV EAX, [NAME] __asm MOV [ESP + INDEX * 4], EAX
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#define CALLFUNCTION_IMPL_CALL() __asm CALL DWORD ptr[lpFunctionPointer]
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#define CALLFUNCTION_IMPL_RESULT() int32_t result; __asm MOV [result], EAX
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#define CALLFUNCTION_IMPL_RETURN() return result;
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#define CALLFUNCTION_IMPL_END() }
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// Basic Functionality (Pointer retrieval)
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DLL_METHOD intptr_t DLL_CALL BP_GetReturnAddress();
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DLL_METHOD intptr_t DLL_CALL BP_GetFunctionPointer();
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DLL_METHOD intptr_t DLL_CALL BP_GetVariablePointer();
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// Native Blitz Function Calls
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DLL_METHOD int32_t DLL_CALL BP_CallFunction0(BP_BlitzFunction0_t lpFunctionPointer);
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DLL_METHOD int32_t DLL_CALL BP_CallFunction1(BP_BlitzFunction1_t lpFunctionPointer, int32_t p1);
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DLL_METHOD int32_t DLL_CALL BP_CallFunction2(BP_BlitzFunction2_t lpFunctionPointer, int32_t p1, int32_t p2);
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DLL_METHOD int32_t DLL_CALL BP_CallFunction3(BP_BlitzFunction3_t lpFunctionPointer, int32_t p1, int32_t p2, int32_t p3);
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DLL_METHOD int32_t DLL_CALL BP_CallFunction4(BP_BlitzFunction4_t lpFunctionPointer, int32_t p1, int32_t p2, int32_t p3, int32_t p4);
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