Update
This commit is contained in:
@@ -0,0 +1,83 @@
|
||||
; BlitzPointer - Adding Pointers to Blitz.
|
||||
; Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
||||
;
|
||||
; This program is free software: you can redistribute it and/or modify
|
||||
; it under the terms of the GNU Lesser General Public License as
|
||||
; published by the Free Software Foundation, either version 3 of the
|
||||
; License, or (at your option) any later version.
|
||||
;
|
||||
; This program is distributed in the hope that it will be useful,
|
||||
; but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
; GNU General Public License for more details.
|
||||
;
|
||||
; You should have received a copy of the GNU Lesser General Public License
|
||||
; along with this program. If not, see <http:;www.gnu.org/licenses/>.
|
||||
|
||||
Global Example_Timer
|
||||
; Camera
|
||||
Global Example_Camera_YawPivot
|
||||
Global Example_Camera_PitchPivot
|
||||
Global Example_Camera
|
||||
; Scene
|
||||
Global Example_SceneRoot
|
||||
Global Example_SceneLight
|
||||
Global Example_Floor
|
||||
Global Example_Block
|
||||
|
||||
Function ExampleInit()
|
||||
Example_Timer = CreateTimer(60)
|
||||
|
||||
Graphics3D 1024, 768, 32, 2
|
||||
SetBuffer BackBuffer()
|
||||
|
||||
Example_Camera_YawPivot = CreatePivot()
|
||||
Example_Camera_PitchPivot = CreatePivot(Example_Camera_YawPivot)
|
||||
Example_Camera = CreateCamera(Example_Camera_PitchPivot)
|
||||
MoveEntity Example_Camera, 0, 0, -20
|
||||
TurnEntity Example_Camera_PitchPivot, 30, 0, 0
|
||||
|
||||
Example_SceneRoot = CreatePivot()
|
||||
|
||||
AmbientLight 51, 51, 51
|
||||
Example_SceneLight = CreateLight(1, Example_SceneRoot)
|
||||
RotateEntity Example_SceneLight, 70, 30, 0
|
||||
|
||||
Example_Floor = CreateCube(Example_SceneRoot)
|
||||
EntityColor Example_Floor, 153, 255, 153
|
||||
EntityShininess Example_Floor, 1.0
|
||||
ScaleEntity Example_Floor, 100, 0.001, 100
|
||||
|
||||
;Example_Block = CreateCube(Example_SceneRoot)
|
||||
;MoveEntity Example_Block, 0, 1, 0
|
||||
End Function
|
||||
|
||||
Function ExampleUpdate()
|
||||
Local MX#, MY#
|
||||
|
||||
MX = (MouseX() - 512) / 512.0
|
||||
MY = (MouseY() - 384) / 384.0
|
||||
|
||||
If MouseHit(1) Then
|
||||
MoveMouse 512, 384
|
||||
ElseIf MouseDown(1) Then
|
||||
TurnEntity Example_Camera_YawPivot, 0, -MX, 0
|
||||
TurnEntity Example_Camera_PitchPivot, MY, 0, 0
|
||||
;MoveMouse 512, 384
|
||||
EndIf
|
||||
|
||||
If MouseHit(2) Then
|
||||
MoveMouse 512, 384
|
||||
ElseIf MouseDown(2) Then
|
||||
MoveEntity Example_Camera, 0, 0, MY
|
||||
;MoveMouse 512, 384
|
||||
EndIf
|
||||
|
||||
RenderWorld
|
||||
End Function
|
||||
|
||||
Function ExampleLoop()
|
||||
Flip 0:Cls:WaitTimer(Example_Timer)
|
||||
End Function
|
||||
;~IDEal Editor Parameters:
|
||||
;~C#Blitz3D
|
||||
Reference in New Issue
Block a user