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BlitzPointer/BlitzPointer.h
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2015-05-17 11:54:23 +02:00
#include "dllmain.h"
#include <string>
DLL_EXPORT intptr_t BlitzPointer_GetReturnAddress();
DLL_EXPORT intptr_t BlitzPointer_GetFunctionPointer();
// Defines for easier function generation.
#define CALLFUNCTION_DECL_BEGIN(NAME) DLL_EXPORT int32_t BlitzPointer_CallFunction##NAME(intptr_t lpFunctionPointer
#define CALLFUNCTION_DECL_PARAMETER(TYPE, NAME) , TYPE NAME
#define CALLFUNCTION_DECL_END() )
#define CALLFUNCTION_IMPL_BEGIN() {
#define CALLFUNCTION_IMPL_SAFEGUARD() if (!lpFunctionPointer) return NULL;
#define CALLFUNCTION_IMPL_PREPARE(COUNT) __asm SUB ESP, COUNT * 4
#define CALLFUNCTION_IMPL_PARAMETER(INDEX, NAME) __asm MOV EAX, [NAME] __asm MOV [ESP + INDEX * 4], EAX
#define CALLFUNCTION_IMPL_CALL() __asm CALL DWORD ptr[lpFunctionPointer]
#define CALLFUNCTION_IMPL_RESULT() int32_t result; __asm MOV [result], EAX
#define CALLFUNCTION_IMPL_RETURN() return result;
#define CALLFUNCTION_IMPL_END() }