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BlitzNext/#Test/help/commands/3d_examples/CreateBrush.bb
T

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763 B
BlitzBasic

; CreateBrush Example
; -------------------
Graphics3D 640,480
SetBuffer BackBuffer()
camera=CreateCamera()
light=CreateLight()
RotateEntity light,90,0,0
cube=CreateCube()
PositionEntity cube,0,0,5
; Load texture
tex=LoadTexture("media/b3dlogo.jpg")
; Create brush
brush=CreateBrush()
; Apply texture to brush
BrushTexture brush,tex
; And some shininess
BrushShininess brush,1
; Paint mesh with brush
PaintMesh cube,brush
While Not KeyDown( 1 )
pitch#=0
yaw#=0
roll#=0
If KeyDown( 208 )=True Then pitch#=-1
If KeyDown( 200 )=True Then pitch#=1
If KeyDown( 203 )=True Then yaw#=-1
If KeyDown( 205 )=True Then yaw#=1
If KeyDown( 45 )=True Then roll#=-1
If KeyDown( 44 )=True Then roll#=1
TurnEntity cube,pitch#,yaw#,roll#
RenderWorld
Flip
Wend
End