60 lines
1.4 KiB
HTML
60 lines
1.4 KiB
HTML
<html>
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<head>
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<title>Blitz3D Docs</title>
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<link rel=stylesheet href=../css/commands.css type=text/css>
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</head>
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<body>
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<h1>SaveImage (image,bmpfile$[,frame] )</h1>
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<h1>Parameters</h1>
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<table>
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<tr>
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<td>
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image = variable handle to the image to save
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<br />
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bmpfile$ = string with full path and filename to save to
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<br />
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frame = optional; which frame of the image to save
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</td>
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</tr>
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</table>
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<h1>Description</h1>
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<table>
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<tr>
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<td>
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Saves an image or one of its frames to hard drive. You will need an image in memory to save. This returns a 1 if the save was successful, 0 if not.
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</td>
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</tr>
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</table>
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<h1><a href=../2d_examples/SaveImage.bb>Example</a></h1>
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<table>
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<tr>
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<td>
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; SaveImage example
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<br />
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<br />
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; Set Graphics Mode
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<br />
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Graphics 800,600,16
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<br />
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<br />
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; Load an image to tile (your location might vary)
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<br />
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gfxBall=LoadImage("C:Program Files\Blitz Basic\samples\ball.bmp")
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<br />
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<br />
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; Save the image to the c: drive ...
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<br />
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ok=SaveImage (gfxBall,"c:
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<br />
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ewball.bmp")
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<br />
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<br />
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; Print results
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<br />
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If ok=1 Then
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<br />
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Print "Save successful!"
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<br />
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Else
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<br />
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Print "There was an error saving!"
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<br />
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End If
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<br />
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<br />
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; Wait for ESC to hit
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<br />
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While Not KeyHit(1)
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<br />
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Wend
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</td>
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</tr>
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</table>
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<br>
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<a target=_top href=../index.htm>Index</a><br>
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<br>
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Click <a href=http://www.blitzbasic.co.nz/b3ddocs/command.php?name=SaveImage&ref=comments target=_blank>here</a> to view the latest version of this page online</body>
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</html>
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