Files
BlitzNext/compiler/type.cpp
T
Michael Fabian 'Xaymar' Dirks c9ff5b8ca4 compiler: Formatting
2019-01-18 17:04:57 +01:00

75 lines
1.4 KiB
C++

#include "type.hpp"
#include "std.hpp"
static struct v_type : public Type {
bool canCastTo(Type* t)
{
return t == Type::void_type;
}
} v;
static struct i_type : public Type {
bool intType()
{
return true;
}
bool canCastTo(Type* t)
{
return t == Type::int_type || t == Type::float_type || t == Type::string_type;
}
} i;
static struct f_type : public Type {
bool floatType()
{
return true;
}
bool canCastTo(Type* t)
{
return t == Type::int_type || t == Type::float_type || t == Type::string_type;
}
} f;
static struct s_type : public Type {
bool stringType()
{
return true;
}
bool canCastTo(Type* t)
{
return t == Type::int_type || t == Type::float_type || t == Type::string_type;
}
} s;
bool StructType::canCastTo(Type* t)
{
return t == this || t == Type::null_type || (this == Type::null_type && t->structType());
}
bool VectorType::canCastTo(Type* t)
{
if (this == t)
return true;
if (VectorType* v = t->vectorType()) {
if (elementType != v->elementType)
return false;
if (sizes.size() != v->sizes.size())
return false;
for (int k = 0; k < sizes.size(); ++k) {
if (sizes[k] != v->sizes[k])
return false;
}
return true;
}
return false;
}
static StructType n("Null");
Type* Type::void_type = &v;
Type* Type::int_type = &i;
Type* Type::float_type = &f;
Type* Type::string_type = &s;
Type* Type::null_type = &n;