Files
BlitzNext/BlitzBasicLauncher/bblaunch.vcxproj
T
Michael Fabain Dirks cbded86ad5 Attempted changes
2016-07-19 07:41:07 +02:00

176 lines
8.7 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<SccProjectName />
<SccLocalPath />
<ProjectGuid>{C74A383E-81B0-4679-AAC9-535C94C92EA5}</ProjectGuid>
<ProjectName>BlitzBasicLauncher</ProjectName>
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>..\#Build\$(ProjectName)\$(Configuration)-$(PlatformTarget)\</OutDir>
<IntDir>..\#Intermediate\$(ProjectName)\$(Configuration)-$(PlatformTarget)\</IntDir>
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(DXSDK_DIR)Include\;$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
<LibraryPath>$(DXSDK_DIR)Lib\x86\;$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(NETFXKitsDir)Lib\um\x86</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>..\#Build\$(ProjectName)\$(Configuration)-$(PlatformTarget)\</OutDir>
<IntDir>..\#Intermediate\$(ProjectName)\$(Configuration)-$(PlatformTarget)\</IntDir>
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(DXSDK_DIR)Include\;$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
<LibraryPath>$(DXSDK_DIR)Lib\x86\;$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(NETFXKitsDir)Lib\um\x86</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<FunctionLevelLinking>false</FunctionLevelLinking>
<SuppressStartupBanner>true</SuppressStartupBanner>
<MinimalRebuild>true</MinimalRebuild>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<ControlFlowGuard>false</ControlFlowGuard>
<WarningLevel>Level3</WarningLevel>
<CallingConvention>Cdecl</CallingConvention>
<ExceptionHandling>Async</ExceptionHandling>
</ClCompile>
<Midl>
<SuppressStartupBanner>true</SuppressStartupBanner>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TypeLibraryName>.\Debug\bblaunch.tlb</TypeLibraryName>
<MkTypLibCompatible>true</MkTypLibCompatible>
<TargetEnvironment>Win32</TargetEnvironment>
</Midl>
<ResourceCompile>
<Culture>0x0409</Culture>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\Debug\bblaunch.bsc</OutputFile>
</Bscmake>
<Link>
<SuppressStartupBanner>true</SuppressStartupBanner>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<AdditionalOptions> /FIXED:NO</AdditionalOptions>
<AdditionalDependencies>dxguid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>false</FunctionLevelLinking>
<SuppressStartupBanner>true</SuppressStartupBanner>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<ControlFlowGuard>false</ControlFlowGuard>
<CallingConvention>Cdecl</CallingConvention>
<ExceptionHandling>Async</ExceptionHandling>
</ClCompile>
<Midl>
<SuppressStartupBanner>true</SuppressStartupBanner>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TypeLibraryName>.\Release\bblaunch.tlb</TypeLibraryName>
<MkTypLibCompatible>true</MkTypLibCompatible>
<TargetEnvironment>Win32</TargetEnvironment>
</Midl>
<ResourceCompile>
<Culture>0x0409</Culture>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\Release\bblaunch.bsc</OutputFile>
</Bscmake>
<Link>
<SuppressStartupBanner>true</SuppressStartupBanner>
<SubSystem>Windows</SubSystem>
<AdditionalDependencies>dxguid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="bblaunch.cpp" />
<ClCompile Include="checkdx.cpp" />
<ClCompile Include="checkie.cpp" />
</ItemGroup>
<ItemGroup>
<Image Include="bblaunch.ico" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="bblaunch.rc" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="checkdx.h" />
<ClInclude Include="checkie.h" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\blitz3d\blitz3d.vcxproj">
<Project>{be0ba538-6215-4836-9227-1d3627e40d61}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="..\blitz\blitz.vcxproj">
<Project>{c23af61e-9509-411f-933e-17db18884b21}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="..\compiler\compiler.vcxproj">
<Project>{d884a075-e3b8-44e1-838d-74f28b33391b}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="..\config\config.vcxproj">
<Project>{3e355353-96d8-4aaf-bf95-8e6ca0d4b1ba}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="..\debugger\debugger.vcxproj">
<Project>{4132c330-95d9-4f68-a51a-3b90381587c5}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="..\gxruntime\gxruntime.vcxproj">
<Project>{ff2d8bf7-1930-4cab-bc48-05cd33b7dc18}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="..\stdutil\stdutil.vcxproj">
<Project>{6bcfc5ca-ea71-4ae9-8b96-28b8701f939e}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>