35 lines
1.4 KiB
HTML
35 lines
1.4 KiB
HTML
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<title>Blitz3D Docs</title>
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<h1>CollisionNX# ( entity,index )</h1>
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<h1>Parameters</h1>
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entity - entity handle
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index - index of collision
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<h1>Description</h1>
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Returns the x component of the normal of a particular collision.
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Index should be in the range 1...CountCollisions( entity ) inclusive.
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See also: <a class=small href=CollisionX.htm>CollisionX</a>, <a class=small href=CollisionY.htm>CollisionY</a>, <a class=small href=CollisionZ.htm>CollisionZ</a>, <a class=small href=CollisionNX.htm>CollisionNX</a>, <a class=small href=CollisionNY.htm>CollisionNY</a>, <a class=small href=CollisionNZ.htm>CollisionNZ</a>, <a class=small href=CountCollisions.htm>CountCollisions</a>, <a class=small href=EntityCollided.htm>EntityCollided</a>, <a class=small href=CollisionTime.htm>CollisionTime</a>, <a class=small href=CollisionEntity.htm>CollisionEntity</a>, <a class=small href=CollisionSurface.htm>CollisionSurface</a>, <a class=small href=CollisionTriangle.htm>CollisionTriangle</a>.
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<a target=_top href=../index.htm>Index</a><br>
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Click <a href=http://www.blitzbasic.co.nz/b3ddocs/command.php?name=CollisionNX&ref=comments target=_blank>here</a> to view the latest version of this page online</body>
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