60 lines
1.6 KiB
HTML
60 lines
1.6 KiB
HTML
<html>
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<head>
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<title>Blitz3D Docs</title>
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<link rel=stylesheet href=../css/commands.css type=text/css>
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</head>
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<body>
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<h1>Rect x, y, width, height, solid</h1>
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<h1>Parameters</h1>
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<table>
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<tr>
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<td>
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x = x coordinate to begin drawing the rectangle
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<br />
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y = y coordinate to begin drawing the rectangle
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<br />
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width = how wide to make the rectangle in pixels
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<br />
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height = how tall to make the rectangle in pixels
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<br />
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solid = 0 or False for unfilled and 1 or True for filled
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</td>
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</tr>
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</table>
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<h1>Description</h1>
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<table>
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<tr>
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<td>
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This command will draw a rectangle in the current drawing Color starting at the location specified. The last parameter determines if the rectangle is filled or just a 'box'.
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</td>
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</tr>
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</table>
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<h1><a href=../2d_examples/Rect.bb>Example</a></h1>
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; Flip/Backbuffer()/Rect Example
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<br />
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<br />
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; Set Graphics Mode
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Graphics 640,480
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<br />
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<br />
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; Go double buffering
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SetBuffer BackBuffer()
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; Setup initial locations for the box
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box_x = -20 ; negative so it will start OFF screen
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<br />
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box_y = 100
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<br />
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<br />
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While Not KeyHit(1)
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Cls ; Always clear screen first
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Rect box_x,box_y,20,20,1 ; Draw the box in the current x,y location
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Flip ; Flip it into view
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box_x = box_x + 1 ; Move the box over one pixel
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If box_x = 640 Then box_x=-20 ; If it leaves the Right edge, reset its x location
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<br />
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Wend
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<br />
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</td>
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</tr>
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</table>
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<br>
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<a target=_top href=../index.htm>Index</a><br>
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<br>
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Click <a href=http://www.blitzbasic.co.nz/b3ddocs/command.php?name=Rect&ref=comments target=_blank>here</a> to view the latest version of this page online</body>
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</html>
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