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BlitzNext/_release/help/commands/2d_commands/JoinNetGame.htm
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2014-12-08 12:43:20 +13:00

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<h1>JoinNetGame (gamename$,serverIP$)</h1>
<h1>Parameters</h1>
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<td>
gamename$ = valid string containing game name to join
<br />
serverIP$ = IP address of computer hosting game
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<h1>Description</h1>
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Use this command to join a network game, bypassing the dialog box normally endured with the StartNetGame command.
<br />
This returns 0 if the command failed, or 1 if the game was joined successfully.
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<h1><a href=../2d_examples/JoinNetGame.bb>Example</a></h1>
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; JoinNetGame example
<br />
; Note; run the HostNetGame example code on the other computer
<br />
; you wish to join with
<br />
<br />
gamename$="ShaneGame"
<br />
; Change this to match the other computer's IP!
<br />
serverIP$="0.0.0.0"
<br />
<br />
; Make the join attempt
<br />
joinResults=JoinNetGame(gamename$,serverIP$)
<br />
<br />
Select joinResults
<br />
Case 1
<br />
Print "Joined the game successfully!"
<br />
Default
<br />
Print "Joining the game was unsuccessful."
<br />
End Select
<br />
WaitKey()
<br />
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