52 lines
1.2 KiB
HTML
52 lines
1.2 KiB
HTML
<html>
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<head>
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<title>Blitz3D Docs</title>
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<link rel=stylesheet href=../css/commands.css type=text/css>
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</head>
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<body>
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<h1>GraphicsBuffer()</h1>
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<h1>Parameters</h1>
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<table>
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<tr>
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<td>
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None
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</td>
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</tr>
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</table>
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<h1>Description</h1>
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<table>
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<tr>
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<td>
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Use this command to get which buffer Blitz is currently writing to.
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</td>
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</tr>
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</table>
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<h1><a href=../2d_examples/GraphicsBuffer.bb>Example</a></h1>
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<table>
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<tr>
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<td>
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; GraphicsWidth(), GraphicsHeight(), GraphicsDepth(), GraphicsBuffer() example
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<br />
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<br />
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; Set a graphics mode and buffer
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<br />
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Graphics 640,480,16
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<br />
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SetBuffer FrontBuffer()
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<br />
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<br />
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; Print the details
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<br />
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Print "Screen width is: " + GraphicsWidth()
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<br />
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Print "Screen height is: " + GraphicsHeight()
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<br />
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Print "Screen color depth is: " + GraphicsDepth()
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<br />
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Print "Current buffer handle is: " + GraphicsBuffer()
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<br />
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<br />
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; Wait for ESC before exiting
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<br />
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While Not KeyHit(1)
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<br />
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Wend
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<br />
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</td>
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</tr>
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</table>
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<br>
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<a target=_top href=../index.htm>Index</a><br>
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<br>
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Click <a href=http://www.blitzbasic.co.nz/b3ddocs/command.php?name=GraphicsBuffer&ref=comments target=_blank>here</a> to view the latest version of this page online</body>
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</html>
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