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BlitzNext/fmodapi375win/samples/fmod/fmodsample.dsp
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Michael Fabain Dirks b75ca4142c x
2016-05-04 09:58:44 +02:00

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6.8 KiB
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# Microsoft Developer Studio Project File - Name="fmodsample" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=fmodsample - Win32 Debug64
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "fmodsample.mak".
!MESSAGE
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!MESSAGE NMAKE /f "fmodsample.mak" CFG="fmodsample - Win32 Debug64"
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!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "fmodsample - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "fmodsample - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE "fmodsample - Win32 Debug64" (based on "Win32 (x86) Application")
!MESSAGE "fmodsample - Win32 Release64" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
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CPP=cl.exe
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RSC=rc.exe
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# ADD LINK32 comctl32.lib shell32.lib gdi32.lib user32.lib comdlg32.lib winmm.lib advapi32.lib ..\..\api\lib\fmodvc.lib /nologo /subsystem:windows /machine:I386 /out:"fmod.exe"
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# ADD LINK32 comctl32.lib shell32.lib gdi32.lib user32.lib comdlg32.lib winmm.lib advapi32.lib ..\..\api\lib\fmodvc.lib /nologo /subsystem:windows /debug /machine:I386 /out:"fmod.exe" /pdbtype:sept
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# ADD LINK32 comctl32.lib shell32.lib gdi32.lib user32.lib comdlg32.lib winmm.lib advapi32.lib ..\..\api\lib\fmod64vc.lib /nologo /subsystem:windows /incremental:no /debug /machine:IX86 /out:"fmod64.exe" /machine:AMD64
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# ADD LINK32 comctl32.lib shell32.lib gdi32.lib user32.lib comdlg32.lib winmm.lib advapi32.lib ..\..\api\lib\fmod64vc.lib /nologo /subsystem:windows /machine:IX86 /out:"fmod64.exe" /machine:AMD64
# SUBTRACT LINK32 /pdb:none
!ENDIF
# Begin Target
# Name "fmodsample - Win32 Release"
# Name "fmodsample - Win32 Debug"
# Name "fmodsample - Win32 Debug64"
# Name "fmodsample - Win32 Release64"
# Begin Source File
SOURCE=.\fmod.ico
# End Source File
# Begin Source File
SOURCE=.\fmod.rc
# End Source File
# Begin Source File
SOURCE=.\lowpass.c
# End Source File
# Begin Source File
SOURCE=.\lowpass.h
# End Source File
# Begin Source File
SOURCE=.\Main.c
# End Source File
# Begin Source File
SOURCE=.\resource.h
# End Source File
# Begin Source File
SOURCE=.\reverb.c
# End Source File
# Begin Source File
SOURCE=.\reverb.h
# End Source File
# Begin Source File
SOURCE=.\sdriver.c
# End Source File
# Begin Source File
SOURCE=.\sdriver.h
# End Source File
# End Target
# End Project