Files
BlitzNext/blitz3d/mirror.h
T
Michael Fabian Dirks 581c640149 Uh, Updates?
2016-10-03 17:11:15 +02:00

18 lines
262 B
C++

#ifndef MIRROR_H
#define MIRROR_H
#include "object.h"
class Mirror : public Object{
public:
Mirror();
Mirror( const Mirror &t );
~Mirror();
//Entity interface
Entity *clone(){ return new Mirror( *this ); }
Mirror *getMirror(){ return this; }
};
#endif