336 lines
9.0 KiB
C++
336 lines
9.0 KiB
C++
#pragma once
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#include "std.h"
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#include "gxinput.h"
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#include "gxruntime.h"
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static const int QUE_SIZE = 32;
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class Device : public gxDevice {
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public:
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bool acquired;
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gxInput *input;
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LPDIRECTINPUTDEVICE8 device;
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Device(gxInput *i, LPDIRECTINPUTDEVICE8 d) :input(i), acquired(false), device(d) {
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}
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virtual ~Device() {
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device->Release();
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//device->Release();
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}
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bool acquire() {
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return device->Acquire() >= 0;
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//return acquired=device->Acquire()>=0;
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}
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void unacquire() {
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device->Unacquire();
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//device->Unacquire();
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acquired = false;
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}
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};
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class Keyboard : public Device {
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public:
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Keyboard(gxInput *i, LPDIRECTINPUTDEVICE8 d) :Device(i, d) {
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}
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void update() {
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if (!acquired) {
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input->runtime->idle();
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return;
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}
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int k, cnt = 32;
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DIDEVICEOBJECTDATA data[32], *curr;
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if (device->GetDeviceData(sizeof(DIDEVICEOBJECTDATA), data, (DWORD*)&cnt, 0) < 0) return;
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curr = data;
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for (k = 0; k < cnt; ++curr, ++k) {
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int n = curr->dwOfs; if (!n || n > 255) continue;
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if (curr->dwData & 0x80) downEvent(n);
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else upEvent(n);
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}
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}
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};
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class Mouse : public Device {
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public:
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Mouse(gxInput *i, LPDIRECTINPUTDEVICE8 d) :Device(i, d) {
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}
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void update() {
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if (!acquired) {
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input->runtime->idle();
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return;
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}
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DIMOUSESTATE state;
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if (device->GetDeviceState(sizeof(state), &state) < 0) return;
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if (gxGraphics *g = input->runtime->graphics) {
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int mx = axis_states[0] + state.lX;
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int my = axis_states[1] + state.lY;
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if (mx < 0) mx = 0;
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else if (mx >= g->getWidth()) mx = g->getWidth() - 1;
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if (my < 0) my = 0;
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else if (my >= g->getHeight()) my = g->getHeight() - 1;
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axis_states[0] = mx;
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axis_states[1] = my;
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axis_states[2] += state.lZ;
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}
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for (int k = 0; k < 3; ++k) {
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setDownState(k + 1, state.rgbButtons[k] & 0x80 ? true : false);
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}
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}
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};
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class Joystick : public Device {
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public:
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int type, poll_time;
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int mins[12], maxs[12];
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Joystick(gxInput *i, LPDIRECTINPUTDEVICE8 d, int t) :Device(i, d), type(t), poll_time(0) {
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for (int k = 0; k < 12; ++k) {
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//initialize joystick axis ranges (d'oh!)
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DIPROPRANGE range;
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range.diph.dwSize = sizeof(DIPROPRANGE);
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range.diph.dwHeaderSize = sizeof(DIPROPHEADER);
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range.diph.dwObj = k * 4 + 12;
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range.diph.dwHow = DIPH_BYOFFSET;
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if (d->GetProperty(DIPROP_RANGE, &range.diph) < 0) {
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mins[k] = 0;
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maxs[k] = 65535;
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continue;
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}
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mins[k] = range.lMin;
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maxs[k] = range.lMax - range.lMin;
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}
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}
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void update() {
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unsigned tm = timeGetTime();
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if (tm - poll_time < 3) return;
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if (device->Poll() < 0) {
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acquired = false;
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input->runtime->idle();
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acquire(); if (device->Poll() < 0) return;
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}
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poll_time = tm;
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DIJOYSTATE state;
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if (device->GetDeviceState(sizeof(state), &state) < 0) return;
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axis_states[0] = (state.lX - mins[0]) / (float)maxs[0] * 2 - 1;
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axis_states[1] = (state.lY - mins[1]) / (float)maxs[1] * 2 - 1;
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axis_states[2] = (state.lZ - mins[2]) / (float)maxs[2] * 2 - 1;
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axis_states[3] = (state.rglSlider[0] - mins[6]) / (float)maxs[6] * 2 - 1;
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axis_states[4] = (state.rglSlider[1] - mins[7]) / (float)maxs[7] * 2 - 1;
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axis_states[5] = (state.lRx - mins[3]) / (float)maxs[3] * 2 - 1;
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axis_states[6] = (state.lRy - mins[4]) / (float)maxs[4] * 2 - 1;
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axis_states[7] = (state.lRz - mins[5]) / (float)maxs[5] * 2 - 1;
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if ((state.rgdwPOV[0] & 0xffff) == 0xffff) axis_states[8] = -1;
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else axis_states[8] = floor(state.rgdwPOV[0] / 100.0f + .5f);
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for (int k = 0; k < 31; ++k) {
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setDownState(k + 1, state.rgbButtons[k] & 0x80 ? true : false);
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}
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}
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};
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static Keyboard *keyboard;
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static Mouse *mouse;
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static vector<Joystick*> joysticks;
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static Keyboard *createKeyboard(gxInput *input) {
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LPDIRECTINPUTDEVICE8 dev;
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if (input->dirInput->CreateDevice(GUID_SysKeyboard, &dev, NULL) >= 0) {
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if (dev->SetCooperativeLevel(input->runtime->hwnd, DISCL_FOREGROUND | DISCL_EXCLUSIVE) >= 0) {
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if (dev->SetDataFormat(&c_dfDIKeyboard) >= 0) {
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DIPROPDWORD dword;
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memset(&dword, 0, sizeof(dword));
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dword.diph.dwSize = sizeof(DIPROPDWORD);
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dword.diph.dwHeaderSize = sizeof(DIPROPHEADER);
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dword.diph.dwObj = 0;
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dword.diph.dwHow = DIPH_DEVICE;
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dword.dwData = 32;
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if (dev->SetProperty(DIPROP_BUFFERSIZE, &dword.diph) >= 0) {
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return d_new Keyboard(input, dev);
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} else {
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// input->runtime->debugInfo( "keyboard: SetProperty failed" );
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}
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} else {
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// input->runtime->debugInfo( "keyboard: SetDataFormat failed" );
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}
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return d_new Keyboard(input, dev);
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} else {
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input->runtime->debugInfo("keyboard: SetCooperativeLevel failed");
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}
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dev->Release();
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} else {
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input->runtime->debugInfo("keyboard: CreateDeviceEx failed");
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}
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return 0;
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}
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static Mouse *createMouse(gxInput *input) {
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LPDIRECTINPUTDEVICE8 dev;
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if (input->dirInput->CreateDevice(GUID_SysMouse, &dev, 0) >= 0) {
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if (dev->SetCooperativeLevel(input->runtime->hwnd, DISCL_FOREGROUND | DISCL_EXCLUSIVE) >= 0) {
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if (dev->SetDataFormat(&c_dfDIMouse) >= 0) {
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return d_new Mouse(input, dev);
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} else {
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// input->runtime->debugInfo( "mouse: SetDataFormat failed" );
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}
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return d_new Mouse(input, dev);
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} else {
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input->runtime->debugInfo("mouse: SetCooperativeLevel failed");
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}
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dev->Release();
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} else {
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input->runtime->debugInfo("mouse: CreateDeviceEx failed");
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}
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return 0;
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}
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static Joystick *createJoystick(gxInput *input, LPCDIDEVICEINSTANCE devinst) {
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LPDIRECTINPUTDEVICE8 dev;
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if (input->dirInput->CreateDevice(devinst->guidInstance, &dev, 0) >= 0) {
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if (dev->SetCooperativeLevel(input->runtime->hwnd, DISCL_FOREGROUND | DISCL_EXCLUSIVE) >= 0) {
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if (dev->SetDataFormat(&c_dfDIJoystick) >= 0) {
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int t = ((devinst->dwDevType >> 8) & 0xff) == DI8DEVCLASS_GAMECTRL ? 1 : 2;
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return d_new Joystick(input, dev, t);
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}
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}
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dev->Release();
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}
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return 0;
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}
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static BOOL CALLBACK enumJoystick(LPCDIDEVICEINSTANCE devinst, LPVOID pvRef) {
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if ((devinst->dwDevType & 0xff) != DI8DEVCLASS_GAMECTRL) return DIENUM_CONTINUE;
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if (Joystick *joy = createJoystick((gxInput*)pvRef, devinst)) {
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joysticks.push_back(joy);
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}
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return DIENUM_CONTINUE;
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}
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gxInput::gxInput(gxRuntime *rt, LPDIRECTINPUT8 di) : runtime(rt), dirInput(di) {
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keyboard = createKeyboard(this);
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mouse = createMouse(this);
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joysticks.clear();
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dirInput->EnumDevices(DI8DEVCLASS_GAMECTRL, enumJoystick, this, DIEDFL_ATTACHEDONLY);
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}
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gxInput::~gxInput() {
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for (int k = 0; k < joysticks.size(); ++k) delete joysticks[k];
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joysticks.clear();
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delete mouse;
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delete keyboard;
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dirInput->Release();
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}
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void gxInput::wm_keydown(int key) {
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if (keyboard) keyboard->downEvent(key);
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}
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void gxInput::wm_keyup(int key) {
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if (keyboard) keyboard->upEvent(key);
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}
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void gxInput::wm_mousedown(int key) {
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if (mouse) mouse->downEvent(key);
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}
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void gxInput::wm_mouseup(int key) {
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if (mouse) mouse->upEvent(key);
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}
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void gxInput::wm_mousemove(int x, int y) {
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if (mouse) {
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mouse->axis_states[0] = x;
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mouse->axis_states[1] = y;
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}
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}
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void gxInput::wm_mousewheel(int dz) {
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if (mouse) mouse->axis_states[2] += dz;
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}
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void gxInput::reset() {
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if (mouse) mouse->reset();
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if (keyboard) keyboard->reset();
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for (int k = 0; k < joysticks.size(); ++k) joysticks[k]->reset();
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}
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bool gxInput::acquire() {
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bool m_ok = true, k_ok = true;
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if (mouse) m_ok = mouse->acquire();
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if (keyboard) k_ok = keyboard->acquire();
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if (m_ok && k_ok) return true;
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if (k_ok) keyboard->unacquire();
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if (m_ok) mouse->unacquire();
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return false;
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}
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void gxInput::unacquire() {
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if (keyboard) keyboard->unacquire();
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if (mouse) mouse->unacquire();
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}
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void gxInput::moveMouse(int x, int y) {
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if (!mouse) return;
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mouse->axis_states[0] = x;
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mouse->axis_states[1] = y;
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runtime->moveMouse(x, y);
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}
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gxDevice *gxInput::getMouse()const {
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return mouse;
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}
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gxDevice *gxInput::getKeyboard()const {
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return keyboard;
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}
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gxDevice *gxInput::getJoystick(int n)const {
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return n >= 0 && n < joysticks.size() ? joysticks[n] : 0;
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}
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int gxInput::getJoystickType(int n)const {
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return n >= 0 && n < joysticks.size() ? joysticks[n]->type : 0;
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}
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int gxInput::numJoysticks()const {
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return joysticks.size();
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}
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int gxInput::toAscii(int scan)const {
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switch (scan) {
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case DIK_INSERT:return ASC_INSERT;
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case DIK_DELETE:return ASC_DELETE;
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case DIK_HOME:return ASC_HOME;
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case DIK_END:return ASC_END;
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case DIK_PGUP:return ASC_PAGEUP;
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case DIK_PGDN:return ASC_PAGEDOWN;
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case DIK_UP:return ASC_UP;
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case DIK_DOWN:return ASC_DOWN;
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case DIK_LEFT:return ASC_LEFT;
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case DIK_RIGHT:return ASC_RIGHT;
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}
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scan &= 0x7f;
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int virt = MapVirtualKey(scan, 1);
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if (!virt) return 0;
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static unsigned char mat[256];
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mat[VK_LSHIFT] = keyboard->keyDown(DIK_LSHIFT) ? 0x80 : 0;
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mat[VK_RSHIFT] = keyboard->keyDown(DIK_RSHIFT) ? 0x80 : 0;
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mat[VK_SHIFT] = mat[VK_LSHIFT] | mat[VK_RSHIFT];
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mat[VK_LCONTROL] = keyboard->keyDown(DIK_LCONTROL) ? 0x80 : 0;
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mat[VK_RCONTROL] = keyboard->keyDown(DIK_RCONTROL) ? 0x80 : 0;
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mat[VK_CONTROL] = mat[VK_LCONTROL] | mat[VK_RCONTROL];
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mat[VK_LMENU] = keyboard->keyDown(DIK_LMENU) ? 0x80 : 0;
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mat[VK_RMENU] = keyboard->keyDown(DIK_RMENU) ? 0x80 : 0;
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mat[VK_MENU] = mat[VK_LMENU] | mat[VK_RMENU];
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WORD ch;
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if (ToAscii(virt, scan, mat, &ch, 0) != 1) return 0;
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return ch & 255;
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}
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