47 lines
1.1 KiB
BlitzBasic
47 lines
1.1 KiB
BlitzBasic
; TranslateEntity Example
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; -----------------------
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Graphics3D 640,480
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SetBuffer BackBuffer()
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camera=CreateCamera()
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light=CreateLight()
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cone=CreateCone( 32 )
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; Translate cone in front of camera, so we can see it to begin with
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TranslateEntity cone,0,0,10
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While Not KeyDown( 1 )
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; Reset translation values - otherwise, the cone will not stop!
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x#=0
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y#=0
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z#=0
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; Change translation values depending on the key pressed
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If KeyDown( 203 )=True Then x#=-0.1
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If KeyDown( 205 )=True Then x#=0.1
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If KeyDown( 208 )=True Then y#=-0.1
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If KeyDown( 200 )=True Then y#=0.1
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If KeyDown( 44 )=True Then z#=-0.1
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If KeyDown( 30 )=True Then z#=0.1
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; Translate sphere using translation values
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TranslateEntity cone,x#,y#,z#
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; If spacebar pressed then rotate cone by random amount
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If KeyHit( 57 )=True Then RotateEntity cone,Rnd( 0,360 ),Rnd( 0,360 ),Rnd( 0,360 )
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RenderWorld
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Text 0,0,"Use cursor/A/Z keys to translate cone, spacebar to rotate cone by random amount"
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Text 0,20,"X Translation: "+x#
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Text 0,40,"Y Translation: "+y#
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Text 0,60,"Z Translation: "+z#
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Flip
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Wend
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End |