Files
BlitzNext/_release/help/commands/3d_examples/LoadAnimTexture.bb
T
2014-02-26 16:08:39 +13:00

24 lines
324 B
BlitzBasic

; LoadAnimTexture Example
; -----------------------
Graphics3D 640,480
SetBuffer BackBuffer()
camera=CreateCamera()
light=CreateLight()
cone=CreateCube()
PositionEntity cone,0,0,5
kaboom=LoadAnimTexture("media/kaboom.bmp",1,60,48,2,2)
While Not KeyDown( 1 )
EntityTexture cone,kaboom,1
RenderWorld
Flip
Wend
End