Files
BlitzNext/_release/help/commands/3d_examples/CountSurfaces.bb
T
2014-02-26 16:08:39 +13:00

30 lines
530 B
BlitzBasic

; LoadMesh Example
; ----------------
Graphics3D 640,480
SetBuffer BackBuffer()
camera=CreateCamera()
CameraClsColor camera,0,0,255
light=CreateLight()
RotateEntity light,90,0,0
drum=LoadMesh( "media/teapot.x" )
PositionEntity drum,0,0,10
RotateEntity drum,0,45,0
While Not KeyDown( 1 )
RenderWorld
; Count no. of surfaces in mesh
count_surf=CountSurfaces(drum)
Text 0,0,"This mesh has "+count_surf+" surface(s)"
; Press space
If KeyDown( 57 )=True Then surf=GetSurface(drum,1) : ClearSurface surf
Flip
Wend
End