Files
BlitzNext/_release/help/commands/3d_examples/AnimateMD2.bb
T
2014-02-26 16:08:39 +13:00

33 lines
528 B
BlitzBasic

; AnimateMD2 Example
; ------------------
Graphics3D 640,480
SetBuffer BackBuffer()
camera=CreateCamera()
light=CreateLight()
RotateEntity light,90,0,0
; Load md2
gargoyle=LoadMD2( "media/gargoyle/gargoyle.md2" )
; Load md2 texture
garg_tex=LoadTexture( "media/gargoyle/gargoyle.bmp" )
; Apply md2 texture to md2
EntityTexture gargoyle,garg_tex
; Animate md2
AnimateMD2 gargoyle,1,0.1,32,46
PositionEntity gargoyle,0,-45,100
RotateEntity gargoyle,0,180,0
While Not KeyDown( 1 )
UpdateWorld
RenderWorld
Flip
Wend
End