50 lines
901 B
C++
50 lines
901 B
C++
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#include "stdafx.h"
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#include "debugger.h"
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#include "debuggerapp.h"
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#include "resource.h"
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#include "prefs.h"
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DebuggerApp debuggerApp;
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DebuggerApp::~DebuggerApp(){
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}
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BOOL DebuggerApp::InitInstance(){
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AfxInitRichEdit();
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main_frame=new MainFrame();
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m_pMainWnd=main_frame;
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RECT rect;
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SystemParametersInfo( SPI_GETWORKAREA,0,&rect,0 );
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int x=rect.left;
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int w=rect.right-x;
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int h=240;
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int y=rect.bottom-h;
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main_frame->Create( 0,"Blitz Debugger",
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WS_OVERLAPPEDWINDOW|WS_CLIPCHILDREN,
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CRect( x,y,x+w,y+h ) );
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main_frame->ShowWindow( SW_SHOW );
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main_frame->UpdateWindow();
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return TRUE;
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}
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int DebuggerApp::ExitInstance(){
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main_frame->DestroyWindow();
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return 0;
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}
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MainFrame *DebuggerApp::mainFrame(){
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return debuggerApp.main_frame;
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}
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Debugger * _cdecl debuggerGetDebugger( void *mod,void *env ){
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debuggerApp.mainFrame()->setRuntime( mod,env );
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return debuggerApp.mainFrame();
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} |