Files
BlitzNext/RuntimeLib/multiplay_setup.h
T

19 lines
408 B
C

#ifndef MULTIPLAY_SETUP_H
#define MULTIPLAY_SETUP_H
//#include <dplay.h>
//#include <dplobby.h>
//
//extern IDirectPlay4 *dirPlay;
//void multiplay_setup_create();
//void multiplay_setup_destroy();
//
//int multiplay_setup_open();
//int multiplay_setup_host( const string &game_name );
//int multiplay_setup_join( const string &game_name,const string &ip_add );
//void multiplay_setup_close();
#endif