Debug
Win32
Release
Win32
MFCProj
{B61D8348-B715-42B8-A759-C7BBB0C8CD4D}
IDE
8.1
Application
v140
false
MultiByte
Application
v140
false
MultiByte
..\#Build\$(ProjectName)\$(Configuration)-$(PlatformTarget)\
..\#Intermediate\$(ProjectName)\$(Configuration)-$(PlatformTarget)\
false
$(DXSDK_DIR)Include\;$(VC_IncludePath);$(WindowsSDK_IncludePath);
$(DXSDK_DIR)Lib\x86\;$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(NETFXKitsDir)Lib\um\x86
..\#Build\$(ProjectName)\$(Configuration)-$(PlatformTarget)\
..\#Intermediate\$(ProjectName)\$(Configuration)-$(PlatformTarget)\
false
$(DXSDK_DIR)Include\;$(VC_IncludePath);$(WindowsSDK_IncludePath);
$(DXSDK_DIR)Lib\x86\;$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(NETFXKitsDir)Lib\um\x86
MultiThreadedDebugDLL
false
true
true
_CRT_SECURE_NO_WARNINGS;WIN32;DEBUG;%(PreprocessorDefinitions)
Default
false
Level3
Cdecl
Async
true
_DEBUG;%(PreprocessorDefinitions)
.\Debug\blitzide.tlb
true
Win32
0x0409
_DEBUG;%(PreprocessorDefinitions)
true
.\Debug\blitzide.bsc
true
true
Windows
afxmem.obj;%(IgnoreSpecificDefaultLibraries)
..\blitzbasic\bin\ide.exe
/FIXED:NO
ddraw.lib;dinput.lib;dsound.lib;dplayx.lib;dxguid.lib;winmm.lib;%(AdditionalDependencies)
MultiThreadedDLL
false
true
Level3
_CRT_SECURE_NO_WARNINGS;WIN32;%(PreprocessorDefinitions)
true
false
Cdecl
Async
true
NDEBUG;%(PreprocessorDefinitions)
.\Release\blitzide.tlb
true
Win32
0x0409
NDEBUG;%(PreprocessorDefinitions)
true
.\Release\blitzide.bsc
true
false
Windows
false
..\blitzbasic\bin\ide.exe
winmm.lib;%(AdditionalDependencies)
Create
stdafx.h
Create
stdafx.h
{3e355353-96d8-4aaf-bf95-8e6ca0d4b1ba}
false