Debug
Win32
Release
Win32
{FF2D8BF7-1930-4CAB-BC48-05CD33B7DC18}
GraphicsRuntime
8.1
StaticLibrary
v140
false
MultiByte
false
StaticLibrary
v140
false
MultiByte
false
..\#Build\$(ProjectName)\$(Configuration)-$(PlatformTarget)\
..\#Intermediate\$(ProjectName)\$(Configuration)-$(PlatformTarget)\
false
$(DXSDK_DIR)Include\;$(VC_IncludePath);$(WindowsSDK_IncludePath);
$(DXSDK_DIR)Lib\x86\;$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(NETFXKitsDir)Lib\um\x86
..\#Build\$(ProjectName)\$(Configuration)-$(PlatformTarget)\
..\#Intermediate\$(ProjectName)\$(Configuration)-$(PlatformTarget)\
true
$(DXSDK_DIR)Include\;$(VC_IncludePath);$(WindowsSDK_IncludePath);
$(DXSDK_DIR)Lib\x86\;$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(NETFXKitsDir)Lib\um\x86
MultiThreadedDLL
false
_CRT_SECURE_NO_WARNINGS;WIN32;%(PreprocessorDefinitions)
true
Level3
false
$(IntDir)vc$(PlatformToolsetVersion).pdb
StdCall
Async
false
0x0409
NDEBUG;%(PreprocessorDefinitions)
true
.\Release\gxruntime.bsc
true
dxguid.lib;ddraw.lib;dinput8.lib;dsound.lib;d3dxof.lib;dxgi.lib;d3dx9.lib
MachineX86
MultiThreadedDebugDLL
false
true
_CRT_SECURE_NO_WARNINGS;WIN32;DEBUG;%(PreprocessorDefinitions)
Default
false
Level3
$(IntDir)vc$(PlatformToolsetVersion).pdb
StdCall
Async
false
0x0409
_DEBUG;%(PreprocessorDefinitions)
true
.\Debug\gxruntime.bsc
true
dxguid.lib;ddraw.lib;dinput8.lib;dsound.lib;d3dxof.lib;dxgi.lib;d3dx9.lib
MachineX86
AssemblyAndSourceCode
Create
std.h
Create
std.h