Debug Win32 Release Win32 MFCProj {4132C330-95D9-4F68-A51A-3B90381587C5} Debugger 8.1 DynamicLibrary v140 false MultiByte DynamicLibrary v140 false MultiByte ..\#Test\bin\ ..\#Intermediate\$(ProjectName)\$(ConfigurationName)\ false $(DXSDK_DIR)Include\;$(VC_IncludePath);$(WindowsSDK_IncludePath); $(DXSDK_DIR)Lib\x86\;$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(NETFXKitsDir)Lib\um\x86 ..\#Test\bin\ ..\#Intermediate\$(ProjectName)\$(ConfigurationName)\ false $(DXSDK_DIR)Include\;$(VC_IncludePath);$(WindowsSDK_IncludePath); $(DXSDK_DIR)Lib\x86\;$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(NETFXKitsDir)Lib\um\x86 MultiThreaded OnlyExplicitInline true true MaxSpeed true Level3 _CRT_SECURE_NO_WARNINGS;WIN32;%(PreprocessorDefinitions) true true true false false false Guard true Speed false false false StdCall true NDEBUG;%(PreprocessorDefinitions) .\Release\debugger.tlb true Win32 0x0409 NDEBUG;%(PreprocessorDefinitions) true .\Release\debugger.bsc true true Windows .\Release\debugger.lib MultiThreadedDebug Default true Disabled true true _CRT_SECURE_NO_WARNINGS;WIN32;DEBUG;%(PreprocessorDefinitions) EnableFastChecks true true true false false true Guard Level3 true Speed true true false StdCall true _DEBUG;%(PreprocessorDefinitions) .\Debug\debugger.tlb true Win32 0x1409 _DEBUG;%(PreprocessorDefinitions) true .\Debug\debugger.bsc true true true Console .\Debug\debugger.lib /FIXED:NO Create stdafx.h