Debug
Win32
Release
Win32
MFCProj
{4132C330-95D9-4F68-A51A-3B90381587C5}
Debugger
8.1
DynamicLibrary
v140
false
MultiByte
DynamicLibrary
v140
false
MultiByte
..\#Test\bin\
..\#Intermediate\$(ProjectName)\$(ConfigurationName)\
false
$(DXSDK_DIR)Include\;$(VC_IncludePath);$(WindowsSDK_IncludePath);
$(DXSDK_DIR)Lib\x86\;$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(NETFXKitsDir)Lib\um\x86
..\#Test\bin\
..\#Intermediate\$(ProjectName)\$(ConfigurationName)\
false
$(DXSDK_DIR)Include\;$(VC_IncludePath);$(WindowsSDK_IncludePath);
$(DXSDK_DIR)Lib\x86\;$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(NETFXKitsDir)Lib\um\x86
MultiThreaded
OnlyExplicitInline
true
true
MaxSpeed
true
Level3
_CRT_SECURE_NO_WARNINGS;WIN32;%(PreprocessorDefinitions)
true
true
true
false
false
false
Guard
true
Speed
false
false
false
StdCall
true
NDEBUG;%(PreprocessorDefinitions)
.\Release\debugger.tlb
true
Win32
0x0409
NDEBUG;%(PreprocessorDefinitions)
true
.\Release\debugger.bsc
true
true
Windows
.\Release\debugger.lib
MultiThreadedDebug
Default
true
Disabled
true
true
_CRT_SECURE_NO_WARNINGS;WIN32;DEBUG;%(PreprocessorDefinitions)
EnableFastChecks
true
true
true
false
false
true
Guard
Level3
true
Speed
true
true
false
StdCall
true
_DEBUG;%(PreprocessorDefinitions)
.\Debug\debugger.tlb
true
Win32
0x1409
_DEBUG;%(PreprocessorDefinitions)
true
.\Debug\debugger.bsc
true
true
true
Console
.\Debug\debugger.lib
/FIXED:NO
Create
stdafx.h