#ifndef MESHRENDERER_H #define MESHRENDERER_H #include "mesh.h" #include "model.h" class MeshRenderer{ public: MeshRenderer( const Mesh &t ); ~MeshRenderer(); void render( Camera *c,Model *m )const; private: Box box; struct Surface; vector surfs; MeshRenderer( const MeshRenderer &t ); MeshRenderer &operator=(const MeshRenderer&); }; #endif