Debug
Win32
Release
Win32
RelWithDebInfo
Win32
{BE0BA538-6215-4836-9227-1D3627E40D61}
8.1
StaticLibrary
v140_xp
false
MultiByte
StaticLibrary
v140
false
MultiByte
true
StaticLibrary
v140_xp
false
MultiByte
..\#Build\$(ProjectName)\$(Configuration)-$(PlatformTarget)\
..\#Intermediate\$(ProjectName)\$(Configuration)-$(PlatformTarget)\
false
C:\Program Files (x86)\Windows Kits\10\Include\10.0.14393.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.14393.0\um;$(IncludePath)
C:\Program Files (x86)\Windows Kits\10\Lib\10.0.14393.0\um\x86;$(LibraryPath)
..\#Build\$(ProjectName)\$(Configuration)-$(PlatformTarget)\
..\#Intermediate\$(ProjectName)\$(Configuration)-$(PlatformTarget)\
false
C:\Program Files (x86)\Windows Kits\10\Include\10.0.14393.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.14393.0\um;$(IncludePath)
C:\Program Files (x86)\Windows Kits\10\Lib\10.0.14393.0\um\x86;$(LibraryPath)
..\#Build\$(ProjectName)\$(Configuration)-$(PlatformTarget)\
..\#Intermediate\$(ProjectName)\$(Configuration)-$(PlatformTarget)\
true
C:\Program Files (x86)\Windows Kits\10\Include\10.0.14393.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.14393.0\um;$(IncludePath)
C:\Program Files (x86)\Windows Kits\10\Lib\10.0.14393.0\um\x86;$(LibraryPath)
MultiThreadedDLL
false
true
Level3
_CRT_SECURE_NO_WARNINGS;WIN32;%(PreprocessorDefinitions)
true
false
$(IntDir)vc$(PlatformToolsetVersion).pdb
StdCall
Async
false
Full
AnySuitable
true
Speed
true
true
4Bytes
false
true
StreamingSIMDExtensions2
Fast
false
ProgramDatabase
false
false
true
0x0409
NDEBUG;%(PreprocessorDefinitions)
true
.\Release\blitz3d.bsc
true
$(OutDir)$(TargetName)$(TargetExt)
MachineX86
true
MultiThreadedDLL
false
true
Level3
_CRT_SECURE_NO_WARNINGS;WIN32;%(PreprocessorDefinitions)
true
false
$(IntDir)vc$(PlatformToolsetVersion).pdb
StdCall
Async
false
0x0409
NDEBUG;%(PreprocessorDefinitions)
true
.\Release\blitz3d.bsc
true
$(OutDir)$(TargetName)$(TargetExt)
MachineX86
MultiThreadedDebugDLL
false
true
true
_CRT_SECURE_NO_WARNINGS;WIN32;DEBUG;%(PreprocessorDefinitions)
Default
$(DXSDK_INCLUDE);$(DIRECTXSDK_INCLUDE);
false
Level3
$(IntDir)vc$(PlatformToolsetVersion).pdb
StdCall
Async
false
0x0409
_DEBUG;%(PreprocessorDefinitions)
true
.\Debug\blitz3d.bsc
true
$(OutDir)$(TargetName)$(TargetExt)
MachineX86
true
Create
Create
std.h
std.h