#pragma once #include #include "bbsys.hpp" #include #include extern gxInput* gx_input; extern gxDevice* gx_mouse; extern gxDevice* gx_keyboard; extern std::vector gx_joysticks; //keyboard int bbKeyDown(int n); int bbKeyHit(int n); int bbGetKey(); int bbWaitKey(); void bbFlushKeys(); //mouse int bbMouseDown(int n); int bbMouseHit(int n); int bbGetMouse(); int bbWaitMouse(); int bbMouseX(); int bbMouseY(); int bbMouseXSpeed(); int bbMouseYSpeed(); void bbMoveMouse(int x, int y); void bbFlushMouse(); //joysticks int bbJoyType(int port); int bbJoyDown(int n, int port); int bbJoyHit(int n, int port); int bbGetJoy(int port); int bbWaitJoy(int port); float bbJoyX(int port); float bbJoyY(int port); float bbJoyZ(int port); float bbJoyU(int port); float bbJoyV(int port); float bbJoyPitch(int port); float bbJoyYaw(int port); float bbJoyRoll(int port); int bbJoyXDir(int port); int bbJoyYDir(int port); int bbJoyZDir(int port); int bbJoyUDir(int port); int bbJoyVDir(int port); void bbFlushJoy();