#pragma once class gxAudio; struct FMUSIC_MODULE; struct FSOUND_STREAM; class gxMusic { public: gxAudio* audio; gxMusic(gxAudio* audio, FMUSIC_MODULE* module, FSOUND_STREAM* stream); ~gxMusic(); private: FMUSIC_MODULE* module; FSOUND_STREAM* stream; int stream_channel; /***** GX INTERFACE *****/ public: //modifiers void play(); void stop(); void setPaused(bool paused); void setVolume(float volume); //accessors bool isPlaying() const; };