project: Gradual upgrade to CMake
This commit is contained in:
@@ -1,314 +0,0 @@
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# Microsoft Developer Studio Project File - Name="gxruntime" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=gxruntime - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
|
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!MESSAGE NMAKE /f "gxruntime.mak".
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||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
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||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "gxruntime.mak" CFG="gxruntime - Win32 Debug"
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||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "gxruntime - Win32 Release" (based on "Win32 (x86) Static Library")
|
||||
!MESSAGE "gxruntime - Win32 Debug" (based on "Win32 (x86) Static Library")
|
||||
!MESSAGE "gxruntime - Win32 Blitz3DRelease" (based on "Win32 (x86) Static Library")
|
||||
!MESSAGE "gxruntime - Win32 Blitz2DRelease" (based on "Win32 (x86) Static Library")
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||||
!MESSAGE
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||||
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||||
# Begin Project
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||||
# PROP AllowPerConfigDependencies 0
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||||
# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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||||
RSC=rc.exe
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||||
|
||||
!IF "$(CFG)" == "gxruntime - Win32 Release"
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# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
# PROP Output_Dir "Release"
|
||||
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|
||||
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|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
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# ADD CPP /nologo /MT /W3 /GX /Ox /Ow /Og /Oi /Os /Ob2 /Gf /Gy /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /Yu"std.h" /FD /c
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# SUBTRACT CPP /Ot
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG"
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||||
BSC32=bscmake.exe
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||||
# ADD BASE BSC32 /nologo
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||||
# ADD BSC32 /nologo
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||||
LIB32=link.exe -lib
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||||
# ADD BASE LIB32 /nologo
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||||
# ADD LIB32 /nologo
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||||
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||||
!ELSEIF "$(CFG)" == "gxruntime - Win32 Debug"
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# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
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# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /Yu"std.h" /FD /GZ /c
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
|
||||
LIB32=link.exe -lib
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||||
# ADD BASE LIB32 /nologo
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||||
# ADD LIB32 /nologo
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||||
|
||||
!ELSEIF "$(CFG)" == "gxruntime - Win32 Blitz3DRelease"
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||||
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# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "gxruntime___Win32_Blitz3DRelease"
|
||||
# PROP BASE Intermediate_Dir "gxruntime___Win32_Blitz3DRelease"
|
||||
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|
||||
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|
||||
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|
||||
# PROP Output_Dir "gxruntime___Win32_Blitz3DRelease"
|
||||
# PROP Intermediate_Dir "gxruntime___Win32_Blitz3DRelease"
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# PROP Target_Dir ""
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||||
# ADD BASE CPP /nologo /MT /W3 /GX /Ox /Ow /Og /Oi /Os /Ob2 /Gf /Gy /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /Yu"std.h" /FD /c
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# SUBTRACT BASE CPP /Ot
|
||||
# ADD CPP /nologo /G6 /Gz /MT /W3 /GX /O2 /Ob2 /D "_LIB" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "PRO" /FD /c
|
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# SUBTRACT CPP /YX /Yc /Yu
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LIB32=link.exe -lib
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||||
# ADD BASE LIB32 /nologo
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||||
# ADD LIB32 /nologo
|
||||
|
||||
!ELSEIF "$(CFG)" == "gxruntime - Win32 Blitz2DRelease"
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||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "gxruntime___Win32_Blitz2DRelease"
|
||||
# PROP BASE Intermediate_Dir "gxruntime___Win32_Blitz2DRelease"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "gxruntime___Win32_Blitz2DRelease"
|
||||
# PROP Intermediate_Dir "gxruntime___Win32_Blitz2DRelease"
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /MT /W3 /GX /Ox /Ow /Og /Oi /Os /Ob2 /Gf /Gy /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /Yu"std.h" /FD /c
|
||||
# SUBTRACT BASE CPP /Ot
|
||||
# ADD CPP /nologo /G6 /MT /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /Yu"std.h" /FD /c
|
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
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||||
# ADD BASE BSC32 /nologo
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||||
# ADD BSC32 /nologo
|
||||
LIB32=link.exe -lib
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||||
# ADD BASE LIB32 /nologo
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||||
# ADD LIB32 /nologo
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||||
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||||
!ENDIF
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||||
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# Begin Target
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||||
# Name "gxruntime - Win32 Release"
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# Name "gxruntime - Win32 Debug"
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||||
# Name "gxruntime - Win32 Blitz3DRelease"
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||||
# Name "gxruntime - Win32 Blitz2DRelease"
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SOURCE=.\ddutil.cpp
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# End Source File
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SOURCE=.\gxaudio.cpp
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SOURCE=.\gxcanvas.cpp
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SOURCE=.\gxchannel.cpp
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SOURCE=.\gxfilesystem.cpp
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SOURCE=.\gxinput.cpp
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SOURCE=.\gxlight.cpp
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SOURCE=.\gxruntime.cpp
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!IF "$(CFG)" == "gxruntime - Win32 Release"
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# ADD CPP /FAs
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!ELSEIF "$(CFG)" == "gxruntime - Win32 Debug"
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!ELSEIF "$(CFG)" == "gxruntime - Win32 Blitz3DRelease"
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||||
# ADD BASE CPP /FAs
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# ADD CPP /FAs
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||||
|
||||
!ELSEIF "$(CFG)" == "gxruntime - Win32 Blitz2DRelease"
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||||
# ADD BASE CPP /FAs
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||||
# ADD CPP /FAs
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||||
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||||
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SOURCE=.\gxscene.cpp
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|
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SOURCE=.\gxsound.cpp
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SOURCE=.\gxtimer.cpp
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SOURCE=.\std.cpp
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|
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SOURCE=.\asmcoder.h
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|
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SOURCE=.\ddutil.h
|
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||||
|
||||
SOURCE=.\gxaudio.h
|
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|
||||
|
||||
SOURCE=.\gxcanvas.h
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|
||||
|
||||
SOURCE=.\gxchannel.h
|
||||
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||||
|
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SOURCE=.\gxdevice.h
|
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|
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SOURCE=.\gxdir.h
|
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|
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SOURCE=.\gxfilesystem.h
|
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|
||||
SOURCE=.\gxfont.h
|
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|
||||
|
||||
SOURCE=.\gxgraphics.h
|
||||
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||||
|
||||
SOURCE=.\gxinput.h
|
||||
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|
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|
||||
|
||||
SOURCE=.\gxlight.h
|
||||
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|
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|
||||
|
||||
SOURCE=.\gxmesh.h
|
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|
||||
|
||||
SOURCE=.\gxmovie.h
|
||||
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|
||||
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|
||||
|
||||
SOURCE=.\gxruntime.h
|
||||
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|
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||||
|
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SOURCE=.\gxscene.h
|
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||||
|
||||
SOURCE=.\gxsound.h
|
||||
# End Source File
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|
||||
|
||||
SOURCE=.\gxtimer.h
|
||||
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|
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SOURCE=.\std.h
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@@ -1,239 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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|
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Configuration>Release</Configuration>
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<UseOfMfc>false</UseOfMfc>
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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Reference in New Issue
Block a user