project: Gradual upgrade to CMake
This commit is contained in:
@@ -1,252 +0,0 @@
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# Microsoft Developer Studio Project File - Name="debugger" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=debugger - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
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!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "debugger.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "debugger.mak" CFG="debugger - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "debugger - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
|
||||
!MESSAGE "debugger - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
|
||||
!MESSAGE "debugger - Win32 Blitz3DRelease" (based on "Win32 (x86) Dynamic-Link Library")
|
||||
!MESSAGE "debugger - Win32 Blitz2DRelease" (based on "Win32 (x86) Dynamic-Link Library")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
# PROP Scc_ProjName ""
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||||
# PROP Scc_LocalPath ""
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||||
CPP=cl.exe
|
||||
MTL=midl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "debugger - Win32 Release"
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||||
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||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 1
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "DEBUGGER_EXPORTS" /YX /FD /c
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# ADD CPP /nologo /MT /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "DEBUGGER_EXPORTS" /D "_WINDLL" /YX /FD /c
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||||
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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||||
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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||||
# ADD BASE RSC /l 0x1409 /d "NDEBUG"
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||||
# ADD RSC /l 0x409 /d "NDEBUG"
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||||
BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
|
||||
LINK32=link.exe
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||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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# ADD LINK32 /nologo /subsystem:windows /dll /machine:I386 /out:"..\blitzbasic\bin\debugger.dll"
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||||
# SUBTRACT LINK32 /pdb:none /force
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||||
|
||||
!ELSEIF "$(CFG)" == "debugger - Win32 Debug"
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||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 1
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "DEBUGGER_EXPORTS" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "DEBUGGER_EXPORTS" /D "_WINDLL" /YX /FD /GZ /c
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# SUBTRACT CPP /Gy
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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||||
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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||||
# ADD BASE RSC /l 0x1409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x1409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
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||||
# ADD BASE BSC32 /nologo
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||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 /nologo /dll /incremental:no /debug /machine:I386 /out:"..\blitzbasic\bin\debugger.dll" /fixed:no
|
||||
# SUBTRACT LINK32 /pdb:none
|
||||
|
||||
!ELSEIF "$(CFG)" == "debugger - Win32 Blitz3DRelease"
|
||||
|
||||
# PROP BASE Use_MFC 1
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "debugger___Win32_Blitz3DRelease"
|
||||
# PROP BASE Intermediate_Dir "debugger___Win32_Blitz3DRelease"
|
||||
# PROP BASE Ignore_Export_Lib 0
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 1
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "debugger___Win32_Blitz3DRelease"
|
||||
# PROP Intermediate_Dir "debugger___Win32_Blitz3DRelease"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /MT /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "DEBUGGER_EXPORTS" /D "_WINDLL" /YX /FD /c
|
||||
# ADD CPP /nologo /G6 /Gz /MT /W3 /GX /O1 /D "_WINDOWS" /D "_USRDLL" /D "DEBUGGER_EXPORTS" /D "_WINDLL" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "PRO" /FD /c
|
||||
# SUBTRACT CPP /YX
|
||||
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 /nologo /subsystem:windows /dll /machine:I386 /out:"..\blitzbasic\bin\debugger.dll"
|
||||
# SUBTRACT BASE LINK32 /pdb:none /force
|
||||
# ADD LINK32 /nologo /subsystem:windows /dll /machine:I386 /out:"../_release/bin/debugger.dll"
|
||||
# SUBTRACT LINK32 /pdb:none /force
|
||||
|
||||
!ELSEIF "$(CFG)" == "debugger - Win32 Blitz2DRelease"
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||||
|
||||
# PROP BASE Use_MFC 1
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "debugger___Win32_Blitz2DRelease"
|
||||
# PROP BASE Intermediate_Dir "debugger___Win32_Blitz2DRelease"
|
||||
# PROP BASE Ignore_Export_Lib 0
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 1
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "debugger___Win32_Blitz2DRelease"
|
||||
# PROP Intermediate_Dir "debugger___Win32_Blitz2DRelease"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /MT /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "DEBUGGER_EXPORTS" /D "_WINDLL" /YX /FD /c
|
||||
# ADD CPP /nologo /MT /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "DEBUGGER_EXPORTS" /D "_WINDLL" /YX /FD /c
|
||||
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 /nologo /subsystem:windows /dll /machine:I386 /out:"..\..\release\blitz3drelease\bin\debugger.dll"
|
||||
# SUBTRACT BASE LINK32 /pdb:none /force
|
||||
# ADD LINK32 /nologo /subsystem:windows /dll /machine:I386 /out:"..\..\release\blitz2drelease\bin\debugger.dll"
|
||||
# SUBTRACT LINK32 /pdb:none /force
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||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "debugger - Win32 Release"
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||||
# Name "debugger - Win32 Debug"
|
||||
# Name "debugger - Win32 Blitz3DRelease"
|
||||
# Name "debugger - Win32 Blitz2DRelease"
|
||||
# Begin Group "Source Files"
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||||
|
||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\debugger.rc
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||||
# End Source File
|
||||
# Begin Source File
|
||||
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||||
SOURCE=.\debuggerapp.cpp
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||||
# End Source File
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||||
# Begin Source File
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||||
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||||
SOURCE=.\debugtree.cpp
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||||
# End Source File
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||||
# Begin Source File
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||||
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||||
SOURCE=.\mainframe.cpp
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||||
# End Source File
|
||||
# Begin Source File
|
||||
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||||
SOURCE=.\prefs.cpp
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||||
# End Source File
|
||||
# Begin Source File
|
||||
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||||
SOURCE=.\sourcefile.cpp
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||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\stdafx.cpp
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||||
|
||||
!IF "$(CFG)" == "debugger - Win32 Release"
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||||
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||||
# ADD CPP /Yc"stdafx.h"
|
||||
|
||||
!ELSEIF "$(CFG)" == "debugger - Win32 Debug"
|
||||
|
||||
!ELSEIF "$(CFG)" == "debugger - Win32 Blitz3DRelease"
|
||||
|
||||
# ADD BASE CPP /Yc"stdafx.h"
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||||
# ADD CPP /Yc"stdafx.h"
|
||||
|
||||
!ELSEIF "$(CFG)" == "debugger - Win32 Blitz2DRelease"
|
||||
|
||||
# ADD BASE CPP /Yc"stdafx.h"
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||||
# ADD CPP /Yc"stdafx.h"
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\stdutil.cpp
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||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\tabber.cpp
|
||||
# End Source File
|
||||
# End Group
|
||||
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|
||||
|
||||
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\debugger.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\debuggerapp.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\debugtree.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\mainframe.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\prefs.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\sourcefile.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\stdafx.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\tabber.h
|
||||
# End Source File
|
||||
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||||
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||||
# End Project
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||||
@@ -1,236 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
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||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
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||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
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||||
<ProjectConfiguration Include="RelWithDebInfo|Win32">
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||||
<Configuration>RelWithDebInfo</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
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||||
<PropertyGroup Label="Globals">
|
||||
<SccProjectName />
|
||||
<SccLocalPath />
|
||||
<Keyword>MFCProj</Keyword>
|
||||
<ProjectGuid>{4132C330-95D9-4F68-A51A-3B90381587C5}</ProjectGuid>
|
||||
<ProjectName>Debugger</ProjectName>
|
||||
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<PlatformToolset>v140_xp</PlatformToolset>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<CharacterSet>MultiByte</CharacterSet>
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||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<PlatformToolset>v140_xp</PlatformToolset>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
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|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
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||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
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||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||
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||||
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||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||
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||||
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||||
<PropertyGroup Label="UserMacros" />
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<OutDir>..\#Build\$(ProjectName)\$(Configuration)-$(PlatformTarget)\</OutDir>
|
||||
<IntDir>..\#Intermediate\$(ProjectName)\$(Configuration)-$(PlatformTarget)\</IntDir>
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<IncludePath>C:\Program Files (x86)\Windows Kits\10\Include\10.0.14393.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.14393.0\um;$(IncludePath)</IncludePath>
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||||
<LibraryPath>C:\Program Files (x86)\Windows Kits\10\Lib\10.0.14393.0\um\x86;$(LibraryPath)</LibraryPath>
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||||
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||||
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|
||||
<OutDir>..\#Build\$(ProjectName)\$(Configuration)-$(PlatformTarget)\</OutDir>
|
||||
<IntDir>..\#Intermediate\$(ProjectName)\$(Configuration)-$(PlatformTarget)\</IntDir>
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<IncludePath>C:\Program Files (x86)\Windows Kits\10\Include\10.0.14393.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.14393.0\um;$(IncludePath)</IncludePath>
|
||||
<LibraryPath>C:\Program Files (x86)\Windows Kits\10\Lib\10.0.14393.0\um\x86;$(LibraryPath)</LibraryPath>
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||||
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|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<OutDir>..\#Build\$(ProjectName)\$(Configuration)-$(PlatformTarget)\</OutDir>
|
||||
<IntDir>..\#Intermediate\$(ProjectName)\$(Configuration)-$(PlatformTarget)\</IntDir>
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<IncludePath>C:\Program Files (x86)\Windows Kits\10\Include\10.0.14393.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.14393.0\um;$(IncludePath)</IncludePath>
|
||||
<LibraryPath>C:\Program Files (x86)\Windows Kits\10\Lib\10.0.14393.0\um\x86;$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<FunctionLevelLinking>false</FunctionLevelLinking>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PreprocessorDefinitions>_AFXDLL;_CRT_SECURE_NO_WARNINGS;WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<ControlFlowGuard>false</ControlFlowGuard>
|
||||
<CallingConvention>StdCall</CallingConvention>
|
||||
<ExceptionHandling>Async</ExceptionHandling>
|
||||
<RemoveUnreferencedCodeData>false</RemoveUnreferencedCodeData>
|
||||
<Optimization>Full</Optimization>
|
||||
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<StructMemberAlignment>4Bytes</StructMemberAlignment>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<EnableParallelCodeGeneration>true</EnableParallelCodeGeneration>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<CompileAsManaged>false</CompileAsManaged>
|
||||
<SDLCheck>
|
||||
</SDLCheck>
|
||||
<MultiProcessorCompilation>false</MultiProcessorCompilation>
|
||||
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
|
||||
</ClCompile>
|
||||
<Midl>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<TypeLibraryName>.\Release\debugger.tlb</TypeLibraryName>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<TargetEnvironment>Win32</TargetEnvironment>
|
||||
</Midl>
|
||||
<ResourceCompile>
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Reference in New Issue
Block a user