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@@ -4,6 +4,7 @@
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#define BASE_VER 1108
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#define PRO
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#ifdef PRO
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#define PRO_F 0x010000
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#else
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@@ -0,0 +1,225 @@
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<ProjectConfiguration Include="Blitz2DRelease|Win32">
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<Configuration>Blitz2DRelease</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Blitz3DRelease|Win32">
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<Configuration>Blitz3DRelease</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Template|Win32">
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<Configuration>Template</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<SccProjectName />
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<SccLocalPath />
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<ProjectGuid>{3E355353-96D8-4AAF-BF95-8E6CA0D4B1BA}</ProjectGuid>
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<WindowsTargetPlatformVersion>10.0.10586.0</WindowsTargetPlatformVersion>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Template|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v140</PlatformToolset>
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<UseOfMfc>false</UseOfMfc>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v140</PlatformToolset>
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<UseOfMfc>false</UseOfMfc>
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<CharacterSet>MultiByte</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Blitz3DRelease|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v140</PlatformToolset>
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<UseOfMfc>false</UseOfMfc>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Blitz2DRelease|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v140</PlatformToolset>
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<UseOfMfc>false</UseOfMfc>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Blitz3DRelease|Win32'" Label="PropertySheets">
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<Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Blitz2DRelease|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Blitz2DRelease|Win32'">
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<OutDir>.\config___Win32_Blitz2DRelease\</OutDir>
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<IntDir>.\config___Win32_Blitz2DRelease\</IntDir>
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<LinkIncremental>false</LinkIncremental>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Blitz3DRelease|Win32'">
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<OutDir>.\config___Win32_Blitz3DRelease\</OutDir>
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<IntDir>.\config___Win32_Blitz3DRelease\</IntDir>
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<LinkIncremental>false</LinkIncremental>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<OutDir>.\Release\</OutDir>
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<IntDir>.\Release\</IntDir>
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<LinkIncremental>false</LinkIncremental>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<OutDir>..\#Build\$(ProjectName)\$(ConfigurationName)\</OutDir>
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<IntDir>..\#Intermediate\$(ProjectName)\$(ConfigurationName)\</IntDir>
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<LinkIncremental>true</LinkIncremental>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Blitz2DRelease|Win32'">
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<ClCompile>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<InlineFunctionExpansion>Default</InlineFunctionExpansion>
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<StringPooling>true</StringPooling>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<Optimization>MinSpace</Optimization>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<WarningLevel>Level3</WarningLevel>
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<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AssemblerListingLocation>.\config___Win32_Blitz2DRelease\</AssemblerListingLocation>
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<PrecompiledHeaderOutputFile>.\config___Win32_Blitz2DRelease\config.pch</PrecompiledHeaderOutputFile>
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<ObjectFileName>.\config___Win32_Blitz2DRelease\</ObjectFileName>
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<ProgramDataBaseFileName>.\config___Win32_Blitz2DRelease\</ProgramDataBaseFileName>
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<ResourceCompile>
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<Culture>0x0409</Culture>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ResourceCompile>
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<Bscmake>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<OutputFile>.\config___Win32_Blitz2DRelease\config.bsc</OutputFile>
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</Bscmake>
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<Lib>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<OutputFile>.\config___Win32_Blitz2DRelease\config.lib</OutputFile>
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</Lib>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Blitz3DRelease|Win32'">
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<ClCompile>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<InlineFunctionExpansion>Default</InlineFunctionExpansion>
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<StringPooling>true</StringPooling>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<Optimization>MinSpace</Optimization>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<WarningLevel>Level3</WarningLevel>
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<PreprocessorDefinitions>_LIB;WIN32;NDEBUG;PRO;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AssemblerListingLocation>.\config___Win32_Blitz3DRelease\</AssemblerListingLocation>
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<PrecompiledHeaderOutputFile>.\config___Win32_Blitz3DRelease\config.pch</PrecompiledHeaderOutputFile>
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<ObjectFileName>.\config___Win32_Blitz3DRelease\</ObjectFileName>
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<ProgramDataBaseFileName>.\config___Win32_Blitz3DRelease\</ProgramDataBaseFileName>
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<CallingConvention>StdCall</CallingConvention>
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<ResourceCompile>
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<Culture>0x0409</Culture>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ResourceCompile>
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<Bscmake>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<OutputFile>.\config___Win32_Blitz3DRelease\config.bsc</OutputFile>
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</Bscmake>
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<Lib>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<OutputFile>.\config___Win32_Blitz3DRelease\config.lib</OutputFile>
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</Lib>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<Optimization>MaxSpeed</Optimization>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<WarningLevel>Level3</WarningLevel>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
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<StringPooling>true</StringPooling>
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<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AssemblerListingLocation>.\Release\</AssemblerListingLocation>
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<PrecompiledHeaderOutputFile>.\Release\config.pch</PrecompiledHeaderOutputFile>
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<ObjectFileName>.\Release\</ObjectFileName>
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<ProgramDataBaseFileName>.\Release\</ProgramDataBaseFileName>
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</ClCompile>
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<ResourceCompile>
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<Culture>0x0409</Culture>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ResourceCompile>
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<Bscmake>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<OutputFile>.\Release\config.bsc</OutputFile>
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</Bscmake>
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<Lib>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<OutputFile>.\Release\config.lib</OutputFile>
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<FunctionLevelLinking>false</FunctionLevelLinking>
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<Optimization>Disabled</Optimization>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<WarningLevel>Level3</WarningLevel>
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<MinimalRebuild>true</MinimalRebuild>
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<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AssemblerListingLocation>.\Debug\</AssemblerListingLocation>
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<PrecompiledHeaderOutputFile>.\Debug\config.pch</PrecompiledHeaderOutputFile>
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<ObjectFileName>.\Debug\</ObjectFileName>
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<ProgramDataBaseFileName>.\Debug\</ProgramDataBaseFileName>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<ResourceCompile>
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<Culture>0x0409</Culture>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Bscmake>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<OutputFile>.\Debug\config.bsc</OutputFile>
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</Bscmake>
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<Lib>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<OutputFile>.\Debug\config.lib</OutputFile>
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<ImportGroup Label="ExtensionTargets">
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</Project>
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