Readme stuff
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# BlitzNext - An attempt at modernizing the BlitzBasic language.
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BlitzNext is an attempt at modernizing the BlitzBasic language a bit, so that it works on current generation PCs again.
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--------
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Blitz3D open source release!
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Workspace and project files are in MSVC 6.0 format.
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Ide and Debugger require MFC which is included with MSVC 6.0, but not with later free/express versions of MSVC.
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You can grab the prebuilt free version of blitz3d from www.blitzbasic.com.
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Steps to build:
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1) Install freeimage241 into same dir as blitz3d: http://monkeycoder.co.nz/downloads/freeimage241.zip
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2) Install fmodapi375win into same dir as blitz3d: http://www.fmod.org/files/public/fmodapi375win.zip
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3) Open blitz3d workspace in MSVC 6.0.
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4) Build project 'bblaunch' using config 'Win32 Blitz3D Release'.
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5) Output files should end up in _release subdir.
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6) Also copy fmodapi375win/api/fmod.dll to _release/bin.
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7) Done?
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Blitz3d is released under the zlib/libpng license.
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The zlib/libpng License
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Copyright (c) 2013 Blitz Research Ltd
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This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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