Holy fucking shit I don't want to work on this. Sibly, you son of a ...

This commit is contained in:
Michael Fabain Dirks
2016-05-07 22:49:54 +02:00
parent b75ca4142c
commit aa22d21fb5
2577 changed files with 166501 additions and 194685 deletions
+194 -193
View File
@@ -1,126 +1,128 @@
#pragma once
#include "std.h"
#include "gxinput.h"
#include "gxruntime.h"
#include <dinput.h>
static const int QUE_SIZE = 32;
static const int QUE_SIZE=32;
class Device : public gxDevice{
class Device : public gxDevice {
public:
bool acquired;
gxInput *input;
IDirectInputDevice7 *device;
LPDIRECTINPUTDEVICE8 device;
Device( gxInput *i,IDirectInputDevice7 *d ):input(i),acquired(false),device(d){
Device(gxInput *i, LPDIRECTINPUTDEVICE8 d) :input(i), acquired(false), device(d) {
}
virtual ~Device(){
virtual ~Device() {
device->Release();
//device->Release();
}
bool acquire(){
return acquired=device->Acquire()>=0;
bool acquire() {
return device->Acquire() >= 0;
//return acquired=device->Acquire()>=0;
}
void unacquire(){
void unacquire() {
device->Unacquire();
acquired=false;
//device->Unacquire();
acquired = false;
}
};
class Keyboard : public Device{
class Keyboard : public Device {
public:
Keyboard( gxInput *i,IDirectInputDevice7 *d ):Device(i,d){
Keyboard(gxInput *i, LPDIRECTINPUTDEVICE8 d) :Device(i, d) {
}
void update(){
if( !acquired ){
void update() {
if (!acquired) {
input->runtime->idle();
return;
}
int k,cnt=32;
DIDEVICEOBJECTDATA data[32],*curr;
if( device->GetDeviceData( sizeof(DIDEVICEOBJECTDATA),data,(DWORD*)&cnt,0 )<0 ) return;
curr=data;
for( k=0;k<cnt;++curr,++k ){
int n=curr->dwOfs;if( !n || n>255 ) continue;
if( curr->dwData&0x80 ) downEvent( n );
else upEvent( n );
int k, cnt = 32;
DIDEVICEOBJECTDATA data[32], *curr;
if (device->GetDeviceData(sizeof(DIDEVICEOBJECTDATA), data, (DWORD*)&cnt, 0) < 0) return;
curr = data;
for (k = 0; k < cnt; ++curr, ++k) {
int n = curr->dwOfs; if (!n || n > 255) continue;
if (curr->dwData & 0x80) downEvent(n);
else upEvent(n);
}
}
};
class Mouse : public Device{
class Mouse : public Device {
public:
Mouse( gxInput *i,IDirectInputDevice7 *d ):Device(i,d){
Mouse(gxInput *i, LPDIRECTINPUTDEVICE8 d) :Device(i, d) {
}
void update(){
if( !acquired ){
void update() {
if (!acquired) {
input->runtime->idle();
return;
}
DIMOUSESTATE state;
if( device->GetDeviceState(sizeof(state),&state)<0 ) return;
if( gxGraphics *g=input->runtime->graphics ){
int mx=axis_states[0]+state.lX;
int my=axis_states[1]+state.lY;
if( mx<0 ) mx=0;
else if( mx>=g->getWidth() ) mx=g->getWidth()-1;
if( my<0 ) my=0;
else if( my>=g->getHeight() ) my=g->getHeight()-1;
axis_states[0]=mx;
axis_states[1]=my;
axis_states[2]+=state.lZ;
if (device->GetDeviceState(sizeof(state), &state) < 0) return;
if (gxGraphics *g = input->runtime->graphics) {
int mx = axis_states[0] + state.lX;
int my = axis_states[1] + state.lY;
if (mx < 0) mx = 0;
else if (mx >= g->getWidth()) mx = g->getWidth() - 1;
if (my < 0) my = 0;
else if (my >= g->getHeight()) my = g->getHeight() - 1;
axis_states[0] = mx;
axis_states[1] = my;
axis_states[2] += state.lZ;
}
for( int k=0;k<3;++k ){
setDownState( k+1,state.rgbButtons[k]&0x80 ? true : false );
for (int k = 0; k < 3; ++k) {
setDownState(k + 1, state.rgbButtons[k] & 0x80 ? true : false);
}
}
};
class Joystick : public Device{
class Joystick : public Device {
public:
int type,poll_time;
int mins[12],maxs[12];
Joystick( gxInput *i,IDirectInputDevice7 *d,int t ):Device(i,d),type(t),poll_time(0){
for( int k=0;k<12;++k ){
int type, poll_time;
int mins[12], maxs[12];
Joystick(gxInput *i, LPDIRECTINPUTDEVICE8 d, int t) :Device(i, d), type(t), poll_time(0) {
for (int k = 0; k < 12; ++k) {
//initialize joystick axis ranges (d'oh!)
DIPROPRANGE range;
range.diph.dwSize=sizeof(DIPROPRANGE);
range.diph.dwHeaderSize=sizeof(DIPROPHEADER);
range.diph.dwObj=k*4+12;
range.diph.dwHow=DIPH_BYOFFSET;
if( d->GetProperty( DIPROP_RANGE,&range.diph )<0 ){
mins[k]=0;
maxs[k]=65535;
range.diph.dwSize = sizeof(DIPROPRANGE);
range.diph.dwHeaderSize = sizeof(DIPROPHEADER);
range.diph.dwObj = k * 4 + 12;
range.diph.dwHow = DIPH_BYOFFSET;
if (d->GetProperty(DIPROP_RANGE, &range.diph) < 0) {
mins[k] = 0;
maxs[k] = 65535;
continue;
}
mins[k]=range.lMin;
maxs[k]=range.lMax-range.lMin;
mins[k] = range.lMin;
maxs[k] = range.lMax - range.lMin;
}
}
void update(){
unsigned tm=timeGetTime();
if( tm-poll_time<3 ) return;
if( device->Poll()<0 ){
acquired=false;
void update() {
unsigned tm = timeGetTime();
if (tm - poll_time < 3) return;
if (device->Poll() < 0) {
acquired = false;
input->runtime->idle();
acquire();if( device->Poll()<0 ) return;
acquire(); if (device->Poll() < 0) return;
}
poll_time=tm;
poll_time = tm;
DIJOYSTATE state;
if( device->GetDeviceState( sizeof( state ),&state )<0 ) return;
axis_states[0]=(state.lX-mins[0])/(float)maxs[0]*2-1;
axis_states[1]=(state.lY-mins[1])/(float)maxs[1]*2-1;
axis_states[2]=(state.lZ-mins[2])/(float)maxs[2]*2-1;
axis_states[3]=(state.rglSlider[0]-mins[6])/(float)maxs[6]*2-1;
axis_states[4]=(state.rglSlider[1]-mins[7])/(float)maxs[7]*2-1;
axis_states[5]=(state.lRx-mins[3])/(float)maxs[3]*2-1;
axis_states[6]=(state.lRy-mins[4])/(float)maxs[4]*2-1;
axis_states[7]=(state.lRz-mins[5])/(float)maxs[5]*2-1;
if( (state.rgdwPOV[0]&0xffff)==0xffff ) axis_states[8]=-1;
else axis_states[8]=floor(state.rgdwPOV[0]/100.0f+.5f);
if (device->GetDeviceState(sizeof(state), &state) < 0) return;
axis_states[0] = (state.lX - mins[0]) / (float)maxs[0] * 2 - 1;
axis_states[1] = (state.lY - mins[1]) / (float)maxs[1] * 2 - 1;
axis_states[2] = (state.lZ - mins[2]) / (float)maxs[2] * 2 - 1;
axis_states[3] = (state.rglSlider[0] - mins[6]) / (float)maxs[6] * 2 - 1;
axis_states[4] = (state.rglSlider[1] - mins[7]) / (float)maxs[7] * 2 - 1;
axis_states[5] = (state.lRx - mins[3]) / (float)maxs[3] * 2 - 1;
axis_states[6] = (state.lRy - mins[4]) / (float)maxs[4] * 2 - 1;
axis_states[7] = (state.lRz - mins[5]) / (float)maxs[5] * 2 - 1;
if ((state.rgdwPOV[0] & 0xffff) == 0xffff) axis_states[8] = -1;
else axis_states[8] = floor(state.rgdwPOV[0] / 100.0f + .5f);
for( int k=0;k<31;++k ){
setDownState( k+1,state.rgbButtons[k]&0x80 ? true : false );
for (int k = 0; k < 31; ++k) {
setDownState(k + 1, state.rgbButtons[k] & 0x80 ? true : false);
}
}
};
@@ -128,69 +130,69 @@ public:
static Keyboard *keyboard;
static Mouse *mouse;
static vector<Joystick*> joysticks;
static Keyboard *createKeyboard( gxInput *input ){
IDirectInputDevice7 *dev;
if( input->dirInput->CreateDeviceEx( GUID_SysKeyboard,IID_IDirectInputDevice7,(void**)&dev,0 )>=0 ){
if( dev->SetCooperativeLevel( input->runtime->hwnd,DISCL_FOREGROUND|DISCL_EXCLUSIVE )>=0 ){
if( dev->SetDataFormat( &c_dfDIKeyboard )>=0 ){
static Keyboard *createKeyboard(gxInput *input) {
LPDIRECTINPUTDEVICE8 dev;
if (input->dirInput->CreateDevice(GUID_SysKeyboard, &dev, NULL) >= 0) {
if (dev->SetCooperativeLevel(input->runtime->hwnd, DISCL_FOREGROUND | DISCL_EXCLUSIVE) >= 0) {
if (dev->SetDataFormat(&c_dfDIKeyboard) >= 0) {
DIPROPDWORD dword;
memset( &dword,0,sizeof(dword) );
dword.diph.dwSize=sizeof(DIPROPDWORD);
dword.diph.dwHeaderSize=sizeof(DIPROPHEADER);
dword.diph.dwObj=0;
dword.diph.dwHow=DIPH_DEVICE;
dword.dwData=32;
if( dev->SetProperty( DIPROP_BUFFERSIZE,&dword.diph )>=0 ){
return d_new Keyboard( input,dev );
}else{
// input->runtime->debugInfo( "keyboard: SetProperty failed" );
memset(&dword, 0, sizeof(dword));
dword.diph.dwSize = sizeof(DIPROPDWORD);
dword.diph.dwHeaderSize = sizeof(DIPROPHEADER);
dword.diph.dwObj = 0;
dword.diph.dwHow = DIPH_DEVICE;
dword.dwData = 32;
if (dev->SetProperty(DIPROP_BUFFERSIZE, &dword.diph) >= 0) {
return d_new Keyboard(input, dev);
} else {
// input->runtime->debugInfo( "keyboard: SetProperty failed" );
}
}else{
// input->runtime->debugInfo( "keyboard: SetDataFormat failed" );
} else {
// input->runtime->debugInfo( "keyboard: SetDataFormat failed" );
}
return d_new Keyboard( input,dev );
return d_new Keyboard(input, dev);
}else{
input->runtime->debugInfo( "keyboard: SetCooperativeLevel failed" );
} else {
input->runtime->debugInfo("keyboard: SetCooperativeLevel failed");
}
dev->Release();
}else{
input->runtime->debugInfo( "keyboard: CreateDeviceEx failed" );
} else {
input->runtime->debugInfo("keyboard: CreateDeviceEx failed");
}
return 0;
}
static Mouse *createMouse( gxInput *input ){
IDirectInputDevice7 *dev;
if( input->dirInput->CreateDeviceEx( GUID_SysMouse,IID_IDirectInputDevice7,(void**)&dev,0 )>=0 ){
if( dev->SetCooperativeLevel( input->runtime->hwnd,DISCL_FOREGROUND|DISCL_EXCLUSIVE )>=0 ){
static Mouse *createMouse(gxInput *input) {
LPDIRECTINPUTDEVICE8 dev;
if (input->dirInput->CreateDevice(GUID_SysMouse, &dev, 0) >= 0) {
if (dev->SetCooperativeLevel(input->runtime->hwnd, DISCL_FOREGROUND | DISCL_EXCLUSIVE) >= 0) {
if( dev->SetDataFormat( &c_dfDIMouse )>=0 ){
return d_new Mouse( input,dev );
}else{
// input->runtime->debugInfo( "mouse: SetDataFormat failed" );
if (dev->SetDataFormat(&c_dfDIMouse) >= 0) {
return d_new Mouse(input, dev);
} else {
// input->runtime->debugInfo( "mouse: SetDataFormat failed" );
}
return d_new Mouse( input,dev );
return d_new Mouse(input, dev);
}else{
input->runtime->debugInfo( "mouse: SetCooperativeLevel failed" );
} else {
input->runtime->debugInfo("mouse: SetCooperativeLevel failed");
}
dev->Release();
}else{
input->runtime->debugInfo( "mouse: CreateDeviceEx failed" );
} else {
input->runtime->debugInfo("mouse: CreateDeviceEx failed");
}
return 0;
}
static Joystick *createJoystick( gxInput *input,LPCDIDEVICEINSTANCE devinst ){
IDirectInputDevice7 *dev;
if( input->dirInput->CreateDeviceEx( devinst->guidInstance,IID_IDirectInputDevice7,(void**)&dev,0 )>=0 ){
if( dev->SetCooperativeLevel( input->runtime->hwnd,DISCL_FOREGROUND|DISCL_EXCLUSIVE )>=0 ){
if( dev->SetDataFormat( &c_dfDIJoystick )>=0 ){
int t=((devinst->dwDevType>>8)&0xff)==DIDEVTYPEJOYSTICK_GAMEPAD ? 1 : 2;
return d_new Joystick( input,dev,t );
static Joystick *createJoystick(gxInput *input, LPCDIDEVICEINSTANCE devinst) {
LPDIRECTINPUTDEVICE8 dev;
if (input->dirInput->CreateDevice(devinst->guidInstance, &dev, 0) >= 0) {
if (dev->SetCooperativeLevel(input->runtime->hwnd, DISCL_FOREGROUND | DISCL_EXCLUSIVE) >= 0) {
if (dev->SetDataFormat(&c_dfDIJoystick) >= 0) {
int t = ((devinst->dwDevType >> 8) & 0xff) == DI8DEVCLASS_GAMECTRL ? 1 : 2;
return d_new Joystick(input, dev, t);
}
}
dev->Release();
@@ -198,26 +200,25 @@ static Joystick *createJoystick( gxInput *input,LPCDIDEVICEINSTANCE devinst ){
return 0;
}
static BOOL CALLBACK enumJoystick( LPCDIDEVICEINSTANCE devinst,LPVOID pvRef ){
static BOOL CALLBACK enumJoystick(LPCDIDEVICEINSTANCE devinst, LPVOID pvRef) {
if( (devinst->dwDevType&0xff)!=DIDEVTYPE_JOYSTICK ) return DIENUM_CONTINUE;
if ((devinst->dwDevType & 0xff) != DI8DEVCLASS_GAMECTRL) return DIENUM_CONTINUE;
if( Joystick *joy=createJoystick( (gxInput*)pvRef,devinst ) ){
joysticks.push_back( joy );
if (Joystick *joy = createJoystick((gxInput*)pvRef, devinst)) {
joysticks.push_back(joy);
}
return DIENUM_CONTINUE;
}
gxInput::gxInput( gxRuntime *rt,IDirectInput7 *di ):
runtime(rt),dirInput(di){
keyboard=createKeyboard( this );
mouse=createMouse( this );
gxInput::gxInput(gxRuntime *rt, LPDIRECTINPUT8 di) : runtime(rt), dirInput(di) {
keyboard = createKeyboard(this);
mouse = createMouse(this);
joysticks.clear();
dirInput->EnumDevices( DIDEVTYPE_JOYSTICK,enumJoystick,this,DIEDFL_ATTACHEDONLY );
dirInput->EnumDevices(DI8DEVCLASS_GAMECTRL, enumJoystick, this, DIEDFL_ATTACHEDONLY);
}
gxInput::~gxInput(){
for( int k=0;k<joysticks.size();++k ) delete joysticks[k];
gxInput::~gxInput() {
for (int k = 0; k < joysticks.size(); ++k) delete joysticks[k];
joysticks.clear();
delete mouse;
delete keyboard;
@@ -225,110 +226,110 @@ gxInput::~gxInput(){
dirInput->Release();
}
void gxInput::wm_keydown( int key ){
if( keyboard ) keyboard->downEvent( key );
void gxInput::wm_keydown(int key) {
if (keyboard) keyboard->downEvent(key);
}
void gxInput::wm_keyup( int key ){
if( keyboard ) keyboard->upEvent( key );
void gxInput::wm_keyup(int key) {
if (keyboard) keyboard->upEvent(key);
}
void gxInput::wm_mousedown( int key ){
if( mouse ) mouse->downEvent( key );
void gxInput::wm_mousedown(int key) {
if (mouse) mouse->downEvent(key);
}
void gxInput::wm_mouseup( int key ){
if( mouse ) mouse->upEvent( key );
void gxInput::wm_mouseup(int key) {
if (mouse) mouse->upEvent(key);
}
void gxInput::wm_mousemove( int x,int y ){
if( mouse ){
mouse->axis_states[0]=x;
mouse->axis_states[1]=y;
void gxInput::wm_mousemove(int x, int y) {
if (mouse) {
mouse->axis_states[0] = x;
mouse->axis_states[1] = y;
}
}
void gxInput::wm_mousewheel( int dz ){
if( mouse ) mouse->axis_states[2]+=dz;
void gxInput::wm_mousewheel(int dz) {
if (mouse) mouse->axis_states[2] += dz;
}
void gxInput::reset(){
if( mouse ) mouse->reset();
if( keyboard ) keyboard->reset();
for( int k=0;k<joysticks.size();++k ) joysticks[k]->reset();
void gxInput::reset() {
if (mouse) mouse->reset();
if (keyboard) keyboard->reset();
for (int k = 0; k < joysticks.size(); ++k) joysticks[k]->reset();
}
bool gxInput::acquire(){
bool m_ok=true,k_ok=true;
if( mouse ) m_ok=mouse->acquire();
if( keyboard ) k_ok=keyboard->acquire();
if( m_ok && k_ok ) return true;
if( k_ok ) keyboard->unacquire();
if( m_ok ) mouse->unacquire();
bool gxInput::acquire() {
bool m_ok = true, k_ok = true;
if (mouse) m_ok = mouse->acquire();
if (keyboard) k_ok = keyboard->acquire();
if (m_ok && k_ok) return true;
if (k_ok) keyboard->unacquire();
if (m_ok) mouse->unacquire();
return false;
}
void gxInput::unacquire(){
if( keyboard ) keyboard->unacquire();
if( mouse ) mouse->unacquire();
void gxInput::unacquire() {
if (keyboard) keyboard->unacquire();
if (mouse) mouse->unacquire();
}
void gxInput::moveMouse( int x,int y ){
if( !mouse ) return;
mouse->axis_states[0]=x;
mouse->axis_states[1]=y;
runtime->moveMouse( x,y );
void gxInput::moveMouse(int x, int y) {
if (!mouse) return;
mouse->axis_states[0] = x;
mouse->axis_states[1] = y;
runtime->moveMouse(x, y);
}
gxDevice *gxInput::getMouse()const{
gxDevice *gxInput::getMouse()const {
return mouse;
}
gxDevice *gxInput::getKeyboard()const{
gxDevice *gxInput::getKeyboard()const {
return keyboard;
}
gxDevice *gxInput::getJoystick( int n )const{
return n>=0 && n<joysticks.size() ? joysticks[n] : 0;
gxDevice *gxInput::getJoystick(int n)const {
return n >= 0 && n < joysticks.size() ? joysticks[n] : 0;
}
int gxInput::getJoystickType( int n )const{
return n>=0 && n<joysticks.size() ? joysticks[n]->type : 0;
int gxInput::getJoystickType(int n)const {
return n >= 0 && n < joysticks.size() ? joysticks[n]->type : 0;
}
int gxInput::numJoysticks()const{
int gxInput::numJoysticks()const {
return joysticks.size();
}
int gxInput::toAscii( int scan )const{
switch( scan ){
case DIK_INSERT:return ASC_INSERT;
case DIK_DELETE:return ASC_DELETE;
case DIK_HOME:return ASC_HOME;
case DIK_END:return ASC_END;
case DIK_PGUP:return ASC_PAGEUP;
case DIK_PGDN:return ASC_PAGEDOWN;
case DIK_UP:return ASC_UP;
case DIK_DOWN:return ASC_DOWN;
case DIK_LEFT:return ASC_LEFT;
case DIK_RIGHT:return ASC_RIGHT;
int gxInput::toAscii(int scan)const {
switch (scan) {
case DIK_INSERT:return ASC_INSERT;
case DIK_DELETE:return ASC_DELETE;
case DIK_HOME:return ASC_HOME;
case DIK_END:return ASC_END;
case DIK_PGUP:return ASC_PAGEUP;
case DIK_PGDN:return ASC_PAGEDOWN;
case DIK_UP:return ASC_UP;
case DIK_DOWN:return ASC_DOWN;
case DIK_LEFT:return ASC_LEFT;
case DIK_RIGHT:return ASC_RIGHT;
}
scan&=0x7f;
int virt=MapVirtualKey( scan,1 );
if( !virt ) return 0;
scan &= 0x7f;
int virt = MapVirtualKey(scan, 1);
if (!virt) return 0;
static unsigned char mat[256];
mat[VK_LSHIFT]=keyboard->keyDown( DIK_LSHIFT ) ? 0x80 : 0;
mat[VK_RSHIFT]=keyboard->keyDown( DIK_RSHIFT ) ? 0x80 : 0;
mat[VK_SHIFT]=mat[VK_LSHIFT]|mat[VK_RSHIFT];
mat[VK_LCONTROL]=keyboard->keyDown( DIK_LCONTROL ) ? 0x80 : 0;
mat[VK_RCONTROL]=keyboard->keyDown( DIK_RCONTROL ) ? 0x80 : 0;
mat[VK_CONTROL]=mat[VK_LCONTROL]|mat[VK_RCONTROL];
mat[VK_LMENU]=keyboard->keyDown( DIK_LMENU ) ? 0x80 : 0;
mat[VK_RMENU]=keyboard->keyDown( DIK_RMENU ) ? 0x80 : 0;
mat[VK_MENU]=mat[VK_LMENU]|mat[VK_RMENU];
mat[VK_LSHIFT] = keyboard->keyDown(DIK_LSHIFT) ? 0x80 : 0;
mat[VK_RSHIFT] = keyboard->keyDown(DIK_RSHIFT) ? 0x80 : 0;
mat[VK_SHIFT] = mat[VK_LSHIFT] | mat[VK_RSHIFT];
mat[VK_LCONTROL] = keyboard->keyDown(DIK_LCONTROL) ? 0x80 : 0;
mat[VK_RCONTROL] = keyboard->keyDown(DIK_RCONTROL) ? 0x80 : 0;
mat[VK_CONTROL] = mat[VK_LCONTROL] | mat[VK_RCONTROL];
mat[VK_LMENU] = keyboard->keyDown(DIK_LMENU) ? 0x80 : 0;
mat[VK_RMENU] = keyboard->keyDown(DIK_RMENU) ? 0x80 : 0;
mat[VK_MENU] = mat[VK_LMENU] | mat[VK_RMENU];
WORD ch;
if( ToAscii( virt,scan,mat,&ch,0 )!=1 ) return 0;
if (ToAscii(virt, scan, mat, &ch, 0) != 1) return 0;
return ch & 255;
}