Removed some of the dead configs.

This commit is contained in:
blitz-research
2014-07-30 12:17:33 +12:00
parent ec7afc9628
commit 8921900d40
13 changed files with 0 additions and 754 deletions
-60
View File
@@ -21,8 +21,6 @@ CFG=gxruntime - Win32 Debug
!MESSAGE "gxruntime - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "gxruntime - Win32 Blitz3DRelease" (based on "Win32 (x86) Static Library")
!MESSAGE "gxruntime - Win32 Blitz2DRelease" (based on "Win32 (x86) Static Library")
!MESSAGE "gxruntime - Win32 Blitz3DEdu" (based on "Win32 (x86) Static Library")
!MESSAGE "gxruntime - Win32 Blitz3DDemo" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
@@ -128,52 +126,6 @@ LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "gxruntime - Win32 Blitz3DEdu"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "gxruntime___Win32_Blitz3DEdu"
# PROP BASE Intermediate_Dir "gxruntime___Win32_Blitz3DEdu"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "gxruntime___Win32_Blitz3DEdu"
# PROP Intermediate_Dir "gxruntime___Win32_Blitz3DEdu"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /G6 /Gz /MT /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "PRO" /Yu"std.h" /FD /c
# ADD CPP /nologo /G6 /Gz /MT /W3 /GX /O2 /Ob2 /D "_LIB" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "PRO" /D "EDU" /Yu"std.h" /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "gxruntime - Win32 Blitz3DDemo"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "gxruntime___Win32_Blitz3DDemo"
# PROP BASE Intermediate_Dir "gxruntime___Win32_Blitz3DDemo"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "gxruntime___Win32_Blitz3DDemo"
# PROP Intermediate_Dir "gxruntime___Win32_Blitz3DDemo"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /G6 /Gz /MT /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "PRO" /Yu"std.h" /FD /c
# ADD CPP /nologo /G6 /Gz /MT /W3 /GX /O2 /Ob2 /D "_LIB" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "PRO" /D "DEMO" /Yu"std.h" /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ENDIF
# Begin Target
@@ -182,8 +134,6 @@ LIB32=link.exe -lib
# Name "gxruntime - Win32 Debug"
# Name "gxruntime - Win32 Blitz3DRelease"
# Name "gxruntime - Win32 Blitz2DRelease"
# Name "gxruntime - Win32 Blitz3DEdu"
# Name "gxruntime - Win32 Blitz3DDemo"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -259,16 +209,6 @@ SOURCE=.\gxruntime.cpp
# ADD BASE CPP /FAs
# ADD CPP /FAs
!ELSEIF "$(CFG)" == "gxruntime - Win32 Blitz3DEdu"
# ADD BASE CPP /FAs
# ADD CPP /FAs
!ELSEIF "$(CFG)" == "gxruntime - Win32 Blitz3DDemo"
# ADD BASE CPP /FAs
# ADD CPP /FAs
!ENDIF
# End Source File