runtime/blitz3d: Fixup C++ification

This commit is contained in:
Michael Fabian 'Xaymar' Dirks
2019-01-18 21:26:42 +01:00
parent 077776b704
commit 3afa84df85
71 changed files with 372 additions and 570 deletions
+1 -6
View File
@@ -1,7 +1,4 @@
#ifndef SPRITE_H
#define SPRITE_H
#pragma once
#include "brush.hpp"
#include "gxmesh.hpp"
#include "model.hpp"
@@ -46,5 +43,3 @@ class Sprite : public Model {
int view_mode, mesh_index;
bool captured;
};
#endif