runtime/blitz3d: Fixup C++ification
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@@ -1,12 +1,9 @@
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#ifndef Q3BSPMODEL_H
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#define Q3BSPMODEL_H
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#pragma once
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#include "model.hpp"
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class Q3BSPModel : public Model {
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public:
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Q3BSPModel(const string& f, float gamma_adj);
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Q3BSPModel(const std::string& f, float gamma_adj);
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Q3BSPModel(const Q3BSPModel& m);
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~Q3BSPModel();
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@@ -36,5 +33,3 @@ class Q3BSPModel : public Model {
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struct Rep;
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Rep* rep;
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};
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#endif
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