runtime/blitz3d: Fixup C++ification

This commit is contained in:
Michael Fabian 'Xaymar' Dirks
2019-01-18 21:26:42 +01:00
parent 077776b704
commit 3afa84df85
71 changed files with 372 additions and 570 deletions
+1 -6
View File
@@ -1,7 +1,4 @@
#ifndef MESHUTIL_H
#define MESHUTIL_H
#pragma once
#include "meshmodel.hpp"
struct MeshUtil {
@@ -25,5 +22,3 @@ struct MeshUtil {
static Mesh createCylinder( const Brush &b,int segs );
*/
};
#endif