runtime/blitz3d: Fixup C++ification
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@@ -1,9 +1,5 @@
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#ifndef ENTITY_H
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#define ENTITY_H
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#pragma once
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#include <list>
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#include "geom.hpp"
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class Entity;
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@@ -132,5 +128,3 @@ class Entity {
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void invalidateLocal();
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void InvalidateWorldTransform();
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};
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#endif
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