runtime/blitz3d: Fixup C++ification
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@@ -1,10 +1,9 @@
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#ifndef BRUSH_H
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#define BRUSH_H
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#pragma once
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#include "geom.hpp"
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#include "texture.hpp"
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#include <gxscene.hpp>
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class Brush {
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public:
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Brush();
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@@ -38,5 +37,3 @@ class Brush {
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Rep* write() const;
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};
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#endif
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