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BlitzNext/gxruntime/std.h
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#ifndef STD_H
#define STD_H
#include "../#ThirdParty/fmodapi375win/api/inc/fmod.h"
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#include "../config/config.h"
#include "../stdutil/stdutil.h"
#pragma warning( disable:4786 )
#define DIRECTSOUND_VERSION 0x700
#include <set>
#include <map>
#include <list>
#include <string>
#include <vector>
#include <fstream>
#include <iostream>
#include <math.h>
#include <windows.h>
#include "GraphicsRuntime.h"
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using namespace std;
#endif