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BlitzNext/blitz3d/loader_x.h
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2014-01-31 08:23:00 +13:00
#ifndef LOADER_X_H
#define LOADER_X_H
#include "meshloader.h"
class Loader_X : public MeshLoader{
public:
MeshModel *load( const string &f,const Transform &conv,int hint );
};
#endif