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BlitzNext/Runtime/gfx/gxdir.hpp
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#pragma once
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#include <string>
#include <Windows.h>
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class gxDir {
public:
gxDir(HANDLE h, const WIN32_FIND_DATA& f);
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~gxDir();
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private:
HANDLE handle;
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WIN32_FIND_DATA findData;
/***** GX INTERFACE *****/
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public:
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std::string getNextFile();
};