# WritePixel x,y,argb,[buffer]

# Parameters

x - y-coordinate of pixel y - y-coordinate of pixel argb - argb colour value of pixel (alpha, red, green, blue) buffer (optional) - name of buffer to write colour value to, e.g. BackBuffer()

# Description

Writes a color value to either the current buffer or the specified buffer. You can use this command on a locked buffer for a slight speed-up. See also: Plot, WritePixelFast, LockBuffer.

# Example

; ReadPixel/WritePixel Example ; ---------------------------- Graphics 640,480,16 Print "Press a key to read color values (this may take a few seconds)" WaitKey() ; Load and draw an image on to the screen - can be anything pic=LoadImage("media/blitz_pic.bmp") DrawImage pic,0,0 ; Initialise an array big enough to fit all the color information of the screen Dim pix(GraphicsWidth(),GraphicsHeight()) ; Use ReadPixel to get all the color information of the screen For y=0 To GraphicsHeight() For x=0 To GraphicsWidth() pix(x,y)=ReadPixel(x,y) Next Next Cls Locate 0,0 Print "Press a key to write pixels (this may takes a few seconds)" Print "Once this has finished, you can then press a key to end the program" WaitKey() ; Use WritePixel to redraw the screen using the color information we got earlier For y=0 To GraphicsHeight() For x=0 To GraphicsWidth() WritePixel x,y,pix(x,GraphicsHeight()-y) ; get y array value in backwards order, to flip screen Next Next WaitKey()

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