EntityAlpha entity,alpha#
Parameters:
| entity - entity handle alpha# - alpha level of entity |
Description:
| Sets the entity alpha level of an entity. The alpha# value should be in the range 0-1. The default entity alpha setting is 1. The alpha level is how transparent an entity is. A value of 1 will mean the entity is non-transparent, i.e. opaque. A value of 0 will mean the entity is completely transparent, i.e. invisible. Values between 0 and 1 will cause varying amount of transparency accordingly, useful for imitating the look of objects such as glass and ice. An EntityAlpha value of 0 is especially useful as Blitz3D will not render entities with such a value, but will still involve the entities in collision tests. This is unlike HideEntity, which doesn't involve entities in collisions. |
| None. |